User:Stranger
From Elite Wiki
Contents
Personal Note
Based in Eastern Siberia, active in the Roolite community and favours an exploration-style game with more scientific realism - hence many of the ensuing oxps!
OXPs
New versions are available from within the expansions manager.
Activities
- In-System Cargo Delivery opens an in-system mission interface in the F4 screen for local cargo delivery
Ambience
- Dark Ray turns off all laser beam glows - they are not scientifically realistic!
- Habitable Main Planets redefines planets' radii to realistic values for advanced eco-systems and colonisation
- Leesti is Moon 8k converts Leesti to the moon using 8k diffuse & normal maps
- Leesti is Moon LSM 8k - as above but with Landing Sites Marked!
- Moons simulates psuedo-dynamic moon configurations
- Moons Texture Pack contains textures for the above
- Planetary Systems simulates psuedo-dynamic solar system configurations for terrestial planets & gas giants
- Planetary Systems Texture Pack A textures for the above - ice deserts
- Planetary Systems Texture Pack B textures for the above - cold deserts
- Planetary Systems Texture Pack C textures for the above - hot deserts
- Planetary Systems Texture Pack D textures for the above - volcanic deserts
- Planetary Systems Texture Pack E textures for the above - cold Mars
- Planetary Systems Texture Pack F textures for the above - dry Mars
- Planetary Systems Texture Pack G textures for the above - gas & ice giants
- Planetary Systems Texture Pack H textures for the above - Mercury, Pluto & Venus analogs - and super-Earths
- Sun Gear creates more realistic solar systems with solar winds and with main planets in habitable zones. Requires Habitable Main Planets.oxp
Dockables
- Orbital Stations enables orbital stations to dynamically orbit planets!
Equipment
- Internal Fuel Tank: a single use fuel tank using 5t of free space in the cargo bay. Select/activate as primed equipment.
HUDs
- SW HUD CAI: modernised CB HUD with MFDs and customised altimeter for Hard Way.oxp (conflicts with SW HUD DAI)
- SW HUD DAI: modernised CB HUD with MFDs and default altimeter (conflicts with SW HUD CAI)
Mechanics
- Energy Rebalance rebalances energy between shields & energy banks to prevent damage - unless banks are almost empty and death is imminent
- Energy Rebalance SCC as above but compatible with Ship Configuration.oxp
- Hard Eject reduces insurance cover so that only half of lost equipment is replaced (ie: shown as damaged on the F5 screen)
- Hard Way: 4 modules: collapsible shields & fuel consumption; gravity wells; solar wind scoop & warp drive
- Here be Dragons Discovery .oxp: deletes all information on unvisited distant systems from the F6 galaxy map & F7 screen
- Mineral Store Reset facilitates asteroid miners by preventing saturation of the main system market
- Start Choices Addenda adds 2 extra choices: expeditor start (PLC equipped Transporter) & advanced miner start (fuel scoop & mining laser equipped Bushmaster)
- Traffic Lights helps with manual docking at the system's only main station & gives priority docking after 15 mins