Sniper Gun
Description
Developed as a next step after Military Laser, thinking outside of the hull where better cooldown is achievable.
Find costly sniper variants of ships in high-tech shipyards with a visible big Sniper Gun installed: Asp, Boa, Cobra Mark III, Fer-de-Lance, Krait, Viper.
Boa has 2 Sniper Guns but the second can fire from Oolite 1.83 only, where produce double heat also.
Krait has 3 Sniper Guns which produce single heat only with Separated Lasers due to mounted enough far from each other.
For Heavy Sniper Gun you need at least a Python or Prototype Boa.
Sniper Gun
The strong and long range (20km) Sniper Gun fit into ships only with a special big laser mount on the hull. Deliver as much damage as a Military Laser, use less energy thanks to the costly high-tech components, moreover can mine asteroids and heat up 2 times slower due to placed outside of the hull.
The big sniper gun subentity model is within this package, based on the gun on Krait's wingtips made by Griff.
This could motivate ship builders to mount spectacular guns outside of hull, where better cooldown is imaginable.
Heavy Sniper Gun
Two times more powerful variant of Sniper Gun with longer range (25 km), mining ability and super-effective coolers outside of the hull, which allow the double damage without faster overheat! Designed for ships over 250t mass like Python or Prototype Boa.
Comparsion
Minimal Ship Mass (t) |
Separation need (m) |
Range (km) | Damage/s | Damage /Heat |
Damage before OverHeat |
Energy /Shot |
Damage /Shot |
Delay | Heat /Shot |
Tech | Cost | Color | |
Sniper Gun | 30 | 50 | 20 | 120 | 6 | 1680 | 1 | 30 | 0.25 | 5 | 10 | 20000 | Red |
Heavy Sniper Gun | 250 | 100 | 25 | 240 | 12 | 3360 | 2 | 60 | 0.25 | 5 | 12 | 200000 | Blue |
Military Laser | 0 | 30 | 30 | 120 | 2.82 | 700 | 1.1 | 12 | 0.1 | 4.25 | 11 | 6000 | Magenta |
Credits
Gun model made by Griff, Textures and fragment shader are from Iguana in Staer9's Shipset.
OXZ is coming soon...