Sector8/Orcece

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Revision as of 20:53, 15 January 2015 by Phkb (talk | contribs) (Created page with "{{System|Name=Orcece|Sector=8|System=100|XPos=70|YPos=69|Location=|Government=1|Economy=1|Techlevel=6|Population=2.7|Inhabitants=Blue Bony Birds|Productivity=5400|PlanetRadius...")
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Logo64 Feudal.png Orcece Logo64 AverageIndustrial.png
Logo TL6.png
GalCat ID: 8:100
Location: 70,69 of GalSector 8
Government: Feudal
Economy: Average Industrial
Technology Level: 6
Population: 2.7 Billion
(Blue Bony Birds)
Productivity: 5400 MCr
Planet Radius: 5190km
Location of Orcece in Sector 8
Sector8Overview.png
MicroCircle.png
This planet is reasonably famous for its inhabitants' exceptional love for tourists.
Old Galactic Catalogue Entry for 8:100 (Orcece)

Witchspace Routes

There are 11 direct Witchspace Routes from/to Orcece:

Destination Distance Gov. Eco. TL Pop. Prod
Inzaan 4.8 LY 0Logo64 Anarchy.png 1Logo64 AverageIndustrial.png 05Logo TL5s.png 2.2 Bln. 0035203520 MCr
Ceanve 5.6 LY 7Logo64 CorporateState.png 6Logo64 AverageAgricultural.png 11Logo TL11s.png 4.9 Bln. 03880838808 MCr
Biatge 5.6 LY 1Logo64 Feudal.png 3Logo64 MainlyIndustrial.png 02Logo TL2s.png 1.3 Bln. 0015601560 MCr
Aditira 4.8 LY 0Logo64 Anarchy.png 4Logo64 MainlyAgricultural.png 07Logo TL7s.png 2.8 Bln. 0062726272 MCr
Inorle 4.8 LY 3Logo64 Dictatorship.png 7Logo64 PoorAgricultural.png 13Logo TL13s.png 5.2 Bln. 02912029120 MCr
Tirige 4.0 LY 1Logo64 Feudal.png 7Logo64 PoorAgricultural.png 11Logo TL11s.png 4.2 Bln. 01680016800 MCr
Zaveusge 6.8 LY 1Logo64 Feudal.png 0Logo64 RichIndustrial.png 06Logo TL6s.png 2.6 Bln. 0062406240 MCr
Soaxe 2.4 LY 3Logo64 Dictatorship.png 0Logo64 RichIndustrial.png 09Logo TL9s.png 4.0 Bln. 01344013440 MCr
Atmabe 6.4 LY 6Logo64 Democracy.png 4Logo64 MainlyAgricultural.png 10Logo TL10s.png 4.6 Bln. 02576025760 MCr
Laedat 5.2 LY 5Logo64 Confederacy.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 3.7 Bln. 0079927992 MCr
Tioned 6.0 LY 0Logo64 Anarchy.png 2Logo64 PoorIndustrial.png 03Logo TL3s.png 1.5 Bln. 0019201920 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.8 7.0 7.2 8 8.5 9 100.0%
Textiles 7.6 8.1 8.8 11 12.5 14 100.0%
Radioactives 24.8 26.2 27.6 5 8.5 12 100.0%
Slaves 14.0 20.2 26.4 0 3.5 6 18.7%
Liquor/Wines 31.2 34.1 37.2 0 8.0 15 93.7%
Luxuries 81.6 82.1 82.8 46 47.5 49 100.0%
Narcotics 3.2 27.2 51.2 0 26.3 59 81.2%
Computers 67.2 67.8 68.4 42 43.5 45 100.0%
Machinery 49.2 50.6 52.0 34 37.5 41 100.0%
Alloys 31.6 37.8 44.0 16 31.5 47 100.0%
Firearms 54.8 56.2 57.6 16 19.5 23 100.0%
Furs 66.8 79.3 92.0 0 18.5 36 56.2%
Minerals 12.4 12.9 13.6 54 55.5 57 100.0%
Gold 38.4 39.7 41.2 3 6.5 10 100.0%
Platinum 67.6 73.8 80.0 0 23.2 63 96.8%
Gem-Stones 17.6 20.6 23.6 0 5.5 10 62.5%
Alien Items 27.2 28.6 30.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction