Sector3/Erbidi

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Logo64 MultiGovernment.png Erbidi Logo64 PoorIndustrial.png
Logo TL6.png
GalCat ID: 3:151
Location: 119,254 of GalSector 3
Government: Multi-Government
Economy: Poor Industrial
Technology Level: 6
Population: 2.9 Billion
(Human Colonists)
Productivity: 5568 MCr
Planet Radius: 2935km
Location of Erbidi in Sector 3
Sector3Overview.png
MicroCircle.png
The planet Erbidi is very famous for its hoopy night life but scourged by deadly edible moths.
Old Galactic Catalogue Entry for 3:151 (Erbidi)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Erbidi:

Destination Distance Gov. Eco. TL Pop. Prod
Bezaed 6.8 LY 5Logo64 Confederacy.png 7Logo64 PoorAgricultural.png 12Logo TL12s.png 5.0 Bln. 03600036000 MCr
Aorbete 5.2 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 03Logo TL3s.png 1.6 Bln. 0015361536 MCr
Soatqube 5.6 LY 4Logo64 Communism.png 7Logo64 PoorAgricultural.png 11Logo TL11s.png 4.5 Bln. 02880028800 MCr
Maedra 6.8 LY 0Logo64 Anarchy.png 1Logo64 AverageIndustrial.png 03Logo TL3s.png 1.4 Bln. 0022402240 MCr
Ceisge 5.2 LY 5Logo64 Confederacy.png 4Logo64 MainlyAgricultural.png 08Logo TL8s.png 3.7 Bln. 01864818648 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0%
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction