Jaguar Company
Version | Released | License | Features | Category | Author(s) | Feedback |
---|---|---|---|---|---|---|
2.1 | 2012-12-02 | CC BY-NC-SA 3.0 | New patrol | Mechanics OXPs | Tricky | BB-Link |
Jaguar Company | |
---|---|
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Download Link | Download Links |
Version | 2.1 (2012-12-02) |
History | Version History |
Stations | Jaguar Company Base |
Ships | Jaguar Company |
Missions | None |
Equipment | None |
Alternative HUD Available |
None |
Sound Set Available |
None |
Category | Mechanics OXPs |
Author | Tricky |
Sometime ago I posted some images on the Screenshots thread of the Oolite BB, of what is possible with Griff's multi-decal Player Cobra Mk III OXP. I mentioned that I have a lioness on the back of my Cobbie 3 hunters. Someone else suggested that jaguars might be better. This formed an idea in my head and Jaguar Company was born.
Contents
[hide]Overview
Adds in an Elite group of pilots to patrol the space lanes in Anarchy, Feudal and Multi-Government systems.
The members of Jaguar Company are part-time reservists so there is a chance that they will appear if there is a major Galactic Naval convoy in the system.
Requirements
- Oolite 1.75+
Optional OXPs
- OXPConfig - For log control.
- Galactic Navy.
This is highly recommended.
- Talkative_Space_Compass - Easy identification of beacon codes. (Or a HUD that does similar reporting.)
Jaguar Company
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![]() Half of Jaguar Company |
![]() Jaguar Company |
Jaguar Company Base
Downloads
- box.com
- dropbox.com
- rsync://ebspso.dnsalias.org/jaguar_company_2.1 or ebspso.dnsalias.org::jaguar_company_2.1 (rsync)
Install
After unzipping, move or copy the folder, "jaguar_company_2.1.oxp", into your AddOns directory.
Uninstall
Delete the directory, "jaguar_company_2.1.oxp", from your AddOns directory.
Oolite v1.77 and newer
Use visual effect code for Oolite v1.77 and newer by setting 'this.$visualEffects' to true in 'jaguar_company.js' found in the Scripts directory.
Version History
v2.1 (2012-12-02)
- Thargoids and tharglets always returns true in $isHostile check.
- There is a safe zone of 30km around the base.
- NB: The safe zone does not extend to known attackers.
- Took out some ship script event handlers and AI sendScriptMessage functions from the base, buoy, miner and tug ship scripts that is inserted by $addFriendly.
- Fixed colour bug with the tracker. Didn't start off red if the target was behind the player.
- Fixed name error for $performJaguarCompanyAttackTarget in $addFriendly.
- Fixed sun check error if no sun exists.
For a full version history see Version History.
Future Versions
- Torus drive sync for the boring bits.
- Integration with Snoopers OXP if available.
Copyright
Copyright © 2012 Richard Thomas Harrison (Tricky)
This work is licensed under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.
To view a copy of this license, visit Attribution-NonCommercial-ShareAlike (CC BY-NC-SA) or send a letter to Creative Commons, 171 Second Street, Suite 300, San Francisco, California, 94105, USA.