User:Cpt

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Revision as of 19:49, 10 October 2012 by Cpt (talk | contribs)

About Cpt

A player, not a programmer...

Cpt likes exploring OXPs and has been known to comment on the forum...

Experience

An Elite player with a spectrum of experience, my tastes were for Vanilla Oolite but I now err towards OXP Ooheavy version of Oolite.

Having playtested a lot of OXPs over the years playing Oolite, I have compiled a list of OXPs that I would recommend to anyone to enhance their game, without restricting the gameplay for those people with slower computers.

My Recommended OXPs List

Warning these OXPs may add to the game play and steal hours of your life! (Note: Don't forget when Oolite looks in the "add ons" folder it ignores folder that don't end in ".oxp" so do check to make sure you aren't missing out on an OXP! you recently downloaded)

Anarchies = Some places to go when Galcop become too interested in getting to know you...

Baakili Far Trader = An occasional new trading opportunity...

Big Ships = This adds AI for larger ships to make life more interesting.

Bounty Scanner = Use with the Scanner Targeting Enhancement equipment to see how much you'll earn from a fight.

Buoy Repair = Makes the space lanes a little busier and essential if you have a lot of thargoids eating your bouys and parking meters etc...

Deep Space Dredger = Credits you with the ability to salvage ships...

Deep Space Pirates = No need to feel lonely anywhere...

Escort Contracts = Get paid to save a trader from the Pirates

Extra Fuel tanks = Don't get stranded without fuel.. especially not in witch-space

Factions = If it feels like a warzone getting to the 'S' Aegis already. wait till you add this to multi-government worlds...

Fuel Station Useful for short stops on longer runs and when you are nauhty if you hide in them so attackers miss you and hit the Fuel station they then get a bounty on them.

Galactic Navy= Play Oolite starship troopers style...

Hired Guns = Early on a bit of help is essential from time to time especially if you opt for a trader vessel...

Iron Hide = Gives you more time in a fight before damage gets critical..

Liners = Puts tourists in harms way...

[Market aide] = Especially good early on helps you to discern a turkey from a bargain

military Fiasco = Because you are not busy enough and the bounties are sweet.

Offender traders = Makes NPC pay for being naughty by becoming Offenders, so that is a bounty and cargo on offer...

Ore Processor = Lets you turn splinters sometimes from minerals into something more precious...

Planetfall = Lets visit that planet or moon.

Random Hits = Get paid to take out some more challenging pilots...

Random Shipnames = Randomly names the NPC ships, sometimes these make me smile...

Sniperlock = Helps to keep slippery customers in sight...

Stellar Serpents = Something else to do...

Thargoid Carrier = Now these guys do real damage up close, but a 2000 bounty is just so attractive

Thargoid Wars = From Galaxy 2 onwards they come more often for your parking meters...

Total Patrol = Lengthens the arm of the law to more places in System...

Vector = Something to hunt down... just what you need another quest.

Welcome Mat = Lets you know if Thargoids, Police or Pirates are about in large numbers when you arrive from hyperspace in a new system.