Far Arm Scow
From Elite Wiki
| ship name::Far Arm Scow | |
|---|---|
| Size (W×H×L) | 56m×ship height::16m×ship length::70m |
| Cargo capacity | ship cargo capacity::10 TC |
| Cargo bay extension | ship cargo extension::5 TC |
| Maximum speed | ship speed::0.26 LM |
| Manoeuvrability | Roll: 1.9 Pitch: 0.9 |
| Energy banks | ship energy banks::3 |
| Energy recharge rate |
Medium (ship energy recharge::2.8) |
| Gun mounts | Fore |
| Missile slots | ship missile slots::2 |
| Shield boosters available | ship supports shield booster::Yes |
| Military shields available | ship supports mil shields::No |
| Hyperspace capable | ship can hyperspace::Yes |
| OXP or standard | {{#set:ship is standard=OXP}}OXP |
| Available to player | ship is player flyable::Yes |
| Base price | ship base price::80000 Cr |
Overview
"More of these dependable workers travel the spaceways than any other ship type. Scows place cargo capacity above all else."
The scow is a fine little ship for traders on a budget. Widespread (and cheaper) alternative to Cobra mk I.
The Scow has precious few uses outside its niche as a budget Trader.
Known variants
Standard (stats in the infobox are for this version)
- Almost all Scows are traders
- Some desperate individuals try to be space pirates while flying a Scow
slightly deteoriated performance