System Redux (Oolite)

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Revision as of 21:25, 23 July 2011 by Svengali (talk | contribs) (filled in missing bits, removed stub)
System_Redux
System redux planets.png
Download Link See Download
Version 1.2.1
History 2011-02-26
Stations No
Ships No
Missions No
Equipment No
Alternative HUD
Available
No
Sound Set
Available
No
Category Ambience OXPs
Author CaptKev

Overview

System Redux adds a planet/moon combination to each system which will aways remain the same. The textures are preselected and choosen to match the planets description.

Starting with v1.2.1 it is compatible with Famous Planets and it's settings can be adjusted via OXPConfig.

Features

  • Textures the home planet from a pool of available textures.
  • Adds an extra 0 to 4 planets from a pool of available textures.
  • Adds an extra 0 to 4 moons from a pool of available textures.

Each system will always display the same planet/moon/texture combination.

Configuration

Via editing or OXPConfig it's settings can be adjusted:

  • this.texTarget - Boolean. Texture target systems. Default false.
  • this.max_moons - Number. Max number of moons. Default 2.
  • this.max_planets - Number. Max number of secondary planets. Default 4.
  • this.exSys - Number. Exclude systems, specially for OXPs like Diso, Lave or Tianve. Default 0.

Links

For other planet/moon OXPs see:

Requirements

Levelindicator0.png
0-{{{2}}}
OXPConfig compatible.png
  • Latest version needs Oolite v1.75.3.
  • No dependencies.

Download

The main package (v1.2):


Update to 1.2.1 is available:

Note: The update contains only script and planetinfo.plist! You will need the main package as well.