Shark
Shark | |
---|---|
Size (metres, W×H×L) | 20 x 10 x 22 |
Cargo capacity | 5 TC |
Cargo bay extension | N/A |
Maximum speed | 0.37 LM |
Manoeuvrability | Roll: 2.40 Pitch: 1.40 |
Energy banks | 4 |
Energy recharge rate | Good (3.5) |
Gun mounts | Fore and Rear |
Missile slots | 3 |
Shield boosters available | Available |
Military shields available | Available |
Hyperspace capable | Yes |
OXP or standard | OXP |
Available to player | Yes |
Base price | 110,000 |
Overview
Based in the Aqualine system in Galaxy 3, the Aquarius Shipbuilding Corporation has become the predominant producer of ships in the area. Owing to the world's almost completely aquatic nature, the roots of the Corporation are in marine and sub-marine shipbuilding for the amphibious humanoid inhabitants of the planet.
Owing to the unusual nature of the world and the distinct lack of dry land, the evolution of construction has been more nature-based than industrial. The ships tend to have a more organic nature, often constructed using material such as coral and volcanic alloys.
When their ships spread out beyond the locality, this very distinctive construction quickly caught the attention of the ship-buying public. Belying their appearance, the range soon proved as tough and adaptable as their producers, leading to reliance and orders from both the civilian, miliary and Galcop sectors of the market.
Notable Features
The Shark is the little sister of the Manta Ray, and takes the role as an escort fighter. Smaller and slightly less formidably equipped, the Shark is most commonly seen riding shotgun for larger vessels, although they are also seen solo for bounty hunters where its limited cargo capacity is not an issue. A tough little ship, well worth a look if you're in the market for a less expensive ship that's no push-over.
Download
The Shark is part of the Aquatics OXP, written by Thargoid.