Beacon
From Elite Wiki
Beacons exist in two varieties: those which merely transmit a signal in space, and those which also act as a visible beacon.
The most commonly encountered (particularly in the Vanilla game) are the Station Buoy and the Witchpoint Beacon.
- The Station Buoy is a vital introduction since the Elite era, much reducing accidents during docking with the station.
- The Witchpoint beacon has revolutionised interstellar travel since the Elite era, but now gives the ever-increasing plague of pirates somewhere to find their prey in more anarchic systems.
Contents
[hide]Detecting Beacons
Whilst the two beacons above can be located throughout the system (if you have an Advanced Space Compass), other beacons may have more limited ranges.
- The Compass in the Vanilla game detects the first only.
- The other beacons are detectable by the ASC or Advanced Space Compass (depending on range).
- Telescope is an OXP which enables detection of beacons from a distance on one's viewscreens (F1-F4 in flight) - rather than just the compass.
Other Beacons
The other beacons can be found in the OXPs.
- Docking stations have their own beacons: Click [[1]] and mouse down to the Dockables section.
- Rock Hermits have their own set of OXPs which attach beacons with variable detection distances .
- To place your own beacons to help locate things see Tracker OXP and Waypoint Here.
Other OXPs
- Buoy Repair introduces some impressive looking buoy repair facilities to your Ooniverse.
- GalCop Missions includes some minor missions involving beacons.
Links
- Buoy
- Witchpoint
- Hyperspace / Witchspace
- Why do traders/convoys make their way out through pirate-infested space-lanes to the Witchpoint beacon and then jump from there? Why not do so from the much safer aegis of the orbital station? Three attempts to answer:
- (Newbie) Moving to a new system. BB Thread (2021)
- Ideally Imperfect OOniverse: Calibrated Hyperspace jumps. BB Thread (2017-8)
- Long gone Commander checking in,.... BB Thread (2008)