Sector8/Geisor

From Elite Wiki
Revision as of 01:12, 13 May 2016 by Phkb (talk | contribs)
Logo64 Feudal.png Geisor Logo64 MainlyIndustrial.png
Logo TL6.png
GalCat ID: 8:234
Location: 88,97 of GalSector 8
Government: Feudal
Economy: Mainly Industrial
Technology Level: 6
Population: 3.1 Billion
(Human Colonists)
Productivity: 7000 MCr
Planet Radius: 3672km
Location of Geisor in Sector 8
Sector8Overview.png
MicroCircle.png
The world Geisor is a boring planet.
Old Galactic Catalogue Entry for 8:234 (Geisor)

Witchspace Routes

There are 13 direct Witchspace Routes from/to Geisor:

Destination Distance Gov. Eco. TL Pop. Prod
Ceanve 6.4 LY 7Logo64 CorporateState.png 1Logo64 AverageIndustrial.png 11Logo TL11s.png 4.9 Bln. 03880838808 MCr
Ceraerar 4.4 LY 2Logo64 MultiGovernment.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 2.6 Bln. 0037443744 MCr
Biatge 4.8 LY 1Logo64 Feudal.png 7Logo64 PoorAgricultural.png 02Logo TL2s.png 1.3 Bln. 0015601560 MCr
Esusla 4.4 LY 5Logo64 Confederacy.png 2Logo64 PoorIndustrial.png 12Logo TL12s.png 5.2 Bln. 02995229952 MCr
Releleat 6.8 LY 3Logo64 Dictatorship.png 1Logo64 AverageIndustrial.png 10Logo TL10s.png 4.1 Bln. 02066420664 MCr
Zaveusge 4.4 LY 1Logo64 Feudal.png 6Logo64 AverageAgricultural.png 04Logo TL4s.png 2.6 Bln. 0032003200 MCr
Cecees 2.4 LY 0Logo64 Anarchy.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.7 Bln. 0079367936 MCr
Riedanen 6.0 LY 5Logo64 Confederacy.png 6Logo64 AverageAgricultural.png 08Logo TL8s.png 4.0 Bln. 01152011520 MCr
Tetige 4.0 LY 2Logo64 MultiGovernment.png 3Logo64 MainlyIndustrial.png 09Logo TL9s.png 3.8 Bln. 01276812768 MCr
Beorsora 4.4 LY 0Logo64 Anarchy.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.1 Bln. 0079367936 MCr
Ergerexe 1.6 LY 3Logo64 Dictatorship.png 1Logo64 AverageIndustrial.png 10Logo TL10s.png 4.1 Bln. 02066420664 MCr
Atoresra 5.2 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 3.4 Bln. 0062726272 MCr
Esusale 2.4 LY 7Logo64 CorporateState.png 0Logo64 RichIndustrial.png 14Logo TL14s.png 6.0 Bln. 05280052800 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 5.2 5.4 5.6 12 12.5 13 100.0%
Textiles 6.8 7.3 8.0 13 14.5 16 100.0%
Radioactives 22.4 23.7 25.2 11 14.5 18 100.0%
Slaves 10.0 16.2 22.4 0 8.5 16 50.0%
Liquor/Wines 27.2 30.1 33.2 10 17.5 25 100.0%
Luxuries 88.0 88.6 89.2 30 31.5 33 100.0%
Narcotics 26.4 50.3 74.4 0 21.0 41 37.5%
Computers 78.4 79.0 79.6 14 15.5 17 100.0%
Machinery 54.0 55.3 56.8 22 25.5 29 100.0%
Alloys 32.4 38.5 44.8 14 29.5 45 100.0%
Firearms 65.2 66.6 68.0 0 0.0 0 0.0%
Furs 59.6 72.2 84.8 0 27.5 54 84.3%
Minerals 11.6 12.2 12.8 56 57.5 59 100.0%
Gold 37.6 39.0 40.4 5 8.5 12 100.0%
Platinum 66.0 72.1 78.4 0 19.0 63 96.8%
Gem-Stones 16.8 19.8 22.8 0 6.5 12 75.0%
Alien Items 39.2 40.6 42.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction