Sector7/Veesqu

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Logo64 CorporateState.png Veesqu Logo64 AverageAgricultural.png
Logo TL12.png
GalCat ID: 7:50
Location: 217,25 of GalSector 7
Government: Corporate State
Economy: Average Agricultural
Technology Level: 12
Population: 5.3 Billion
(Human Colonists)
Productivity: 41976 MCr
Planet Radius: 4569km
Location of Veesqu in Sector 7
Sector7Overview.png
MicroCircle.png
The world Veesqu is scourged by deadly disease.
Old Galactic Catalogue Entry for 7:50 (Veesqu)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Veesqu:

Destination Distance Gov. Eco. TL Pop. Prod
Antiis 6.8 LY 0Logo64 Anarchy.png 5Logo64 RichAgricultural.png 08Logo TL8s.png 3.1 Bln. 0079367936 MCr
Arceores 6.4 LY 7Logo64 CorporateState.png 6Logo64 AverageAgricultural.png 12Logo TL12s.png 5.3 Bln. 04197641976 MCr
Ondira 6.4 LY 4Logo64 Communism.png 2Logo64 PoorIndustrial.png 07Logo TL7s.png 3.5 Bln. 0089608960 MCr
Iserxeer 2.0 LY 3Logo64 Dictatorship.png 3Logo64 MainlyIndustrial.png 03Logo TL3s.png 1.9 Bln. 0031923192 MCr
Mamaanat 4.4 LY 2Logo64 MultiGovernment.png 4Logo64 MainlyAgricultural.png 06Logo TL6s.png 2.6 Bln. 0087368736 MCr
Arveaa 4.4 LY 7Logo64 CorporateState.png 0Logo64 RichIndustrial.png 10Logo TL10s.png 4.8 Bln. 02534425344 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.8 3.0 3.2 18 18.5 19 100.0%
Textiles 5.6 6.1 6.8 16 17.5 19 100.0%
Radioactives 18.8 20.2 21.6 20 23.5 27 100.0%
Slaves 4.0 10.2 16.4 0 16.0 31 96.8%
Liquor/Wines 21.2 24.1 27.2 25 32.5 40 100.0%
Luxuries 97.6 98.1 98.8 6 7.5 9 100.0%
Narcotics 0.4 65.9 99.6 0 42.0 58 31.2%
Computers 95.2 95.8 96.4 0 0.0 0 0.0%
Machinery 61.2 62.6 64.0 4 7.5 11 100.0%
Alloys 33.6 39.8 46.0 11 26.5 42 100.0%
Firearms 80.8 82.1 83.6 0 0.0 0 0.0%
Furs 48.8 61.4 74.0 0 32.0 63 98.4%
Minerals 10.4 11.0 11.6 59 60.5 62 100.0%
Gold 36.4 37.7 39.2 8 11.5 15 100.0%
Platinum 63.6 69.8 76.0 3 18.5 34 100.0%
Gem-Stones 15.6 18.6 21.6 0 8.0 15 93.7%
Alien Items 57.2 58.6 60.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction