Sector3/Soxeorza

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Logo64 Anarchy.png Soxeorza Logo64 MainlyAgricultural.png
Logo TL8.png
GalCat ID: 3:195
Location: 207,75 of GalSector 3
Government: Anarchy
Economy: Mainly Agricultural
Technology Level: 8
Population: 3.2 Billion
(Fierce Fat Insects)
Productivity: 7168 MCr
Planet Radius: 4815km
Location of Soxeorza in Sector 3
Sector3Overview.png
MicroCircle.png
The world Soxeorza is notable for the Soxeorzan tree wolf and its exciting sit coms.
Old Galactic Catalogue Entry for 3:195 (Soxeorza)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Soxeorza:

Destination Distance Gov. Eco. TL Pop. Prod
Vees 5.2 LY 4Logo64 Communism.png 0Logo64 RichIndustrial.png 08Logo TL8s.png 3.7 Bln. 01420814208 MCr
Isenrire 0.8 LY 6Logo64 Democracy.png 2Logo64 PoorIndustrial.png 07Logo TL7s.png 3.7 Bln. 01184011840 MCr
Iniser 3.6 LY 5Logo64 Confederacy.png 5Logo64 RichAgricultural.png 11Logo TL11s.png 4.8 Bln. 02764827648 MCr
Ceerdi 3.6 LY 0Logo64 Anarchy.png 0Logo64 RichIndustrial.png 07Logo TL7s.png 2.9 Bln. 0055685568 MCr
Anenveza 6.4 LY 7Logo64 CorporateState.png 2Logo64 PoorIndustrial.png 09Logo TL9s.png 4.6 Bln. 01619216192 MCr
Ceorat 4.8 LY 1Logo64 Feudal.png 5Logo64 RichAgricultural.png 08Logo TL8s.png 3.2 Bln. 01024010240 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 4.4 4.5 4.8 14 14.5 15 100.0%
Textiles 6.4 6.9 7.6 14 15.5 17 100.0%
Radioactives 21.2 22.5 24.0 14 17.5 21 100.0%
Slaves 8.0 14.2 20.4 0 11.0 21 65.6%
Liquor/Wines 25.2 28.1 31.2 15 22.5 30 100.0%
Luxuries 91.2 91.8 92.4 22 23.5 25 100.0%
Narcotics 38.0 62.0 86.0 0 8.0 12 12.5%
Computers 84.0 84.6 85.2 0 2.0 3 75.0%
Machinery 56.4 57.7 59.2 16 19.5 23 100.0%
Alloys 32.8 39.0 45.2 13 28.5 44 100.0%
Firearms 70.4 71.8 73.2 0 0.0 0 0.0%
Furs 56.0 68.6 81.2 0 32.0 63 98.4%
Minerals 11.2 11.7 12.4 57 58.5 60 100.0%
Gold 37.2 38.6 40.0 6 9.5 13 100.0%
Platinum 65.2 71.4 77.6 0 17.0 63 96.8%
Gem-Stones 16.4 19.4 22.4 0 7.0 13 81.2%
Alien Items 45.2 46.6 48.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction