Sector3/Gemasoti

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Logo64 Confederacy.png Gemasoti Logo64 PoorIndustrial.png
Logo TL5.png
GalCat ID: 3:134
Location: 152,238 of GalSector 3
Government: Confederacy
Economy: Poor Industrial
Technology Level: 5
Population: 2.8 Billion
(Large Black Frogs)
Productivity: 8064 MCr
Planet Radius: 3736km
Location of Gemasoti in Sector 3
Sector3Overview.png
MicroCircle.png
Gemasoti is well known for the Gemasotian spotted leopard but plagued by lethal spotted batoids.
Old Galactic Catalogue Entry for 3:134 (Gemasoti)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Gemasoti:

Destination Distance Gov. Eco. TL Pop. Prod
Teanti 4.4 LY 2Logo64 MultiGovernment.png 2Logo64 PoorIndustrial.png 03Logo TL3s.png 1.7 Bln. 0032643264 MCr
Orqube 3.6 LY 4Logo64 Communism.png 6Logo64 AverageAgricultural.png 12Logo TL12s.png 5.0 Bln. 02880028800 MCr
Artiat 4.8 LY 4Logo64 Communism.png 2Logo64 PoorIndustrial.png 07Logo TL7s.png 3.5 Bln. 0089608960 MCr
Atdia 2.8 LY 6Logo64 Democracy.png 5Logo64 RichAgricultural.png 10Logo TL10s.png 4.5 Bln. 02880028800 MCr
Bibira 6.4 LY 2Logo64 MultiGovernment.png 3Logo64 MainlyIndustrial.png 02Logo TL2s.png 1.4 Bln. 0020162016 MCr
Anencebe 3.2 LY 6Logo64 Democracy.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 4.1 Bln. 01312013120 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0%
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction