Gallery

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Revision as of 17:37, 28 November 2013 by Norby (talk | contribs) (v0.9)
Gallery in Interfaces
Select starting object
Details, rotate and zoom
Hidden Menu
Search in Gallery
Salon


Download it from here or here.

Description

Show encountered ship and object types in Interfaces. Extend your gallery by fly around and target or fight with ships and objects.

If you are a new pilot then you encountered ships in shipyards alone, so you can see stock buyable versions only.

Press F4 when you docked, choose "Gallery of encounters" to see ship statistics and rotating models.

You will see your ship and how many objects you gathered at the moment. You can select from a list which one will be shown firstly (the first one of each initials listed here only to always fit into the screen).


Menu

Looks like this:

"Name"
Previous
Search
Rotate X+ / Stop / X- / Stop / Y+ / Stop / Y- / Stop
Move X+ / Stop / X- / Stop / Y+ / Stop / Y- / Stop
Zoom + / Stop / Zoom - / Stop
Exit
Hide Menu

First line show name of the current object, press it to see the next one.

You can step back, search, rotate, move, zoom and hide the menu to get better view of objects.

Search menu can use text entry in Oolite 1.79 and show the details of your ship to easily compare with others, and fallback to starting selection list in 1.77.


Salon Control equipment

You can order a private exhibition of buyable ships before the dock you are in by either purchasing this equipment or pay in the Exhibitions menu in Gallery Interface. A few days can elapse until all ships arrive.

You can start-stop all rotation in Salon by prime (Shift+N) and activate (n) Salon Control equipment. To rotate one ship only simply target them. Target it again to stop rotation. You will be fined if you destroy them.

Salon will be closed if you dock into another station (to you can order a new one before the new station) or you jump into another system but remain if you take a rest (save then load game).

Cost: 100.0 Cr.
Techlevel: 1


Instructions

In Oolite v1.79 or later do not unzip the .oxz file, just move into the AddOns folder of your Oolite installation.

In Oolite v1.77 make a Gallery.oxp subfolder in your AddOns folder and unzip the .oxz file into the newly created subfolder.


Dependencies

Oolite v1.77 at least, v1.79 or later needed to get all functionality, but development versions of Oolite can cause surprises or suffer changes, use at your own risk.


Limitations

Every menu press redraw ship model so shader colours and decals will change by all Rotate, Move, etc. press.

Ship details hidden based on the following (maybe need to extend):

  • Technical Reference Library OXP (validator copied from v1.0.1 but call the original if TRL OXP installed),
  • ccl_missionShip in scriptInfo,
  • "stealth" word within dataKey or primaryRole.

This OXP use Ship.keys(), Ship.roles() and Ship.keysForRole("role") methods in Oolite v1.79. There are a slow and inaccurate method for Oolite v1.77 which try to get all ships but a few left out randomly. Moreover can cause crash at game start if not enough memory (if spinning cobra appear then you have enough memory). You can reduce the $GalleryMaxIt variable in gallery.js to avoid the problem if needed but more ship will be left out.

Can show ship.energyRechargeRate and ship.extraCargo in v1.79 only.

Ships with "subent" word in dataKey are removed to skip subentities in Griff_Shipset_Replace_v1.34.oxp.

Turrets, docks and other subentities without "subent" rule will appear in v1.79 if all objects mode enabled in gallery.js, there are no exact method to skip all of these. In v1.77 it is not a problem due to the fallback method can include ships with given roles only (see in gallery.js, you can extend if you want) so all OXP ships without standard roles left out completely.


Setings in gallery.js

this.$GalleryAll = false; //Gallery of all objects (cheat)
this.$GalleryDefaultZoom = 1.5; //default size of ships
this.$GalleryMaxIt = 5; //max. iteration in Oolite v1.77, reduce if cause problems
this.$GalleryLog = false; //verbose log
this.$GalleryRoles = ["all", "player", ... ]; //main roles, you can add more
this.$GallerySpeed = 2; //move and zoom speed


License

This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License version 3.0.

If you are re-using any piece of this OXP, please let me know by sending an e-mail to norbylite at gmail.com.

Background image source: Start Choices OXP by spara.


Changelog

2013.11.27. v0.9  Ship Salon: exhibition of buyable ships at Navigation Buoy.
2013.11.26. v0.8  Show shields from NPC shields OXP and CustomShields OXP.
                  Fixed empty and duplicated names.
2013.11.25. v0.7  Show encountered and playable ships only by default.
                  Show max.energy in banks, recharge in words and name instead of dataKey.
                  Details of some ships are hidden using Technical Reference Library OXP by spara.
                  Must set $GalleryAll to true if wanted all ships and details.
                  Search menu with text entry in Oolite 1.79 and selection list in 1.77.
2013.11.23. v0.6  Works with Oolite v1.77 also (but slow and limited).
2013.11.22. v0.5  First usable version.
2013.11.21. v0.1  First test files.


Download Gallery OXP from here or here.

Quick Facts

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0-{{{2}}}
Version Released License Features Category Author(s) Feedback
0.9 2013-11-27 CC BY-NC-SA 3 Show installed ships Misc OXPs Norby BB-Link