Oolite JavaScript Reference: Sound
From Elite Wiki
Prototype: Object
Subtypes: SoundSource
This class was added in Oolite test release 1.71.
The Sound class is used to play music or sound effects.
Properties
name
name : String (read-only)
The file name of the sound file.
Methods
load
function load(soundFile : String)
Loads a music file to memory, to avoid stutter on playback.
playMusic
function playMusic(soundFile : String)
Starts playing the sound file. Stops upon reaching the end of the sound file.
stopMusic
function stopMusic([soundFile : String])
Stops the specified sound file from playing. If no file is specified, stops all music.