Mod-HUD

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Revision as of 17:34, 6 August 2012 by CaptSolo (talk | contribs)

Overview

ModHUD v2.0 utilizes Thargoid's genericHUDswitch script to change the HUD based on alert status. The script has been expanded for the docked condition as detailed below.

Features

As with the earlier version, this HUD is a modification of the standard HUD. Forward and aft shield indicators are moved to the right compartment, just above the energy gauge. Pitch, roll, and yaw controls are combined into one and located in the left compartment. Every other gauge and indicator is self-explanatory in the images below. With condition docked some elements are taken offline because they serve no purpose. One of these is the IFF Scanner. In it's place is displayed a greeting from the station, whether it be the Main Station, Rock Hermit, or an OXP station from the following:
Anarchies OXP:
Commies OXP:
Dictators OXP:
Random Hits OXP:
The Feudal States OXP:

The greetings vary based on what type of station or system flavor you have installed. Upon launching, all the relevant indicators are brought back online.

This HUD is divided into three compartments outlined by use of the drawGreenSurround selector with alpha set at 0.5 to minimize appearance. Lastly, the player ship type and / or name can be added to the HUD. This is detailed in the Legends section of the HUD. It is rather laborious since there are, in fact, 14 HUD plists in the OXP. You can use any good text editor except Windows Notepad.

Images

Condition Green HUD
776
Condition Yellow HUD
Flight yellow.png
Condition Red HUD
Flight red.png

And here are two condition docked HUD images: Docked main.png

Docked hermit.png

Download

Should be available soon. Check back again or watch for announcement in the forum/