Oolite JavaScript Reference: Manifest
Prototype: Object
This class was added in Oolite test release 1.74.
Manifest
provides direct access to the cargo carried by the player.
Contents
Properties
food
food : Integer (read/write)
Quantity of food in the players ship.
Awarding the player with extra 10 tons of food can be done in different ways:
Manifest.food += 10; or player.ship.manifest.food += 10; or Manifest["food"] += 10;
If there were less than 10 tons of cargo space available, any extra cargo is silently discarded.
textiles
textiles : Integer (read/write)
Quantity of textiles in the players ship.
radioactives
radioactives : Integer (read/write)
Quantity of radioactives in the players ship.
slaves
slaves : Integer (read/write)
Quantity of slaves in the players ship.
"liquor/wines"
liquor/wines (or liquorWines): Integer (read/write)
Quantity of liquor/wines in the players ship.
Access the liquor/wines quantity on the hold via either
Manifest["liquor/wines"] or Manifest.liquorWines
luxuries
luxuries : Integer (read/write)
Quantity of luxuries in the players ship.
narcotics
narcotics : Integer (read/write)
Quantity of narcotics in the players ship.
computers
computers : Integer (read/write)
Quantity of computers in the players ship.
alloys
alloys : Integer (read/write)
Quantity of alloys in the players ship.
firearms
firearms : Integer (read/write)
Quantity of firearms in the players ship.
furs
furs : Integer (read/write)
Quantity of furs in the players ship.
minerals
minerals : Integer (read/write)
Quantity of minerals in the players ship.
gold
gold : Integer (read/write)
Quantity of gold in the players ship.
platinum
platinum : Integer (read/write)
Quantity of platinum in the players ship.
"gem-stones"
gem-stones (or gemStones): Integer (read/write)
Quantity of gem-stones in the players ship.
Access to the gem-stones property is via
Manifest["gem-stones"] or Manifest.gemStones
"alien items"
alien items (alternative name alienItems): Integer (read/write)
Quantity of alien items in the players ship.
Access the alien items property either via
Manifest["alien items"] or Manifest.alienItems
list
list : Array (read-only)
Array of objects. Each object contains the info for a commodity present in the player's hold:
commodity : String quantity : Integer commodityName : String (= display name, can be different for different languages) unit : String ('t' = tons, 'kg' = kilograms, 'g' = grams)