Difference between revisions of "Galactic Navy OXP"

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(Overview & Download Link)
(Overview & Download Link)
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This OXP requires the Behemoth OXP to function properly.
 
This OXP requires the Behemoth OXP to function properly.
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  +
Version 1.2
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- Corrected Script to keep Navy Patrols and Convoys from appearing in Interstellar Space
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- Added Script action to place Navy Frigates in Interstellar Space
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- Script adds 2 extra Thargoids for every 1 Frigate in Interstellar Space
  +
- Updated Frigate AI for Interstellar operation
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- SecCom Stations now rotate
  +
   
 
[http://wiki.alioth.net/images/0/02/Galactic_Navy_V1.0.zip Download (Galactic Navy V1.0)]
 
[http://wiki.alioth.net/images/0/02/Galactic_Navy_V1.0.zip Download (Galactic Navy V1.0)]

Revision as of 06:43, 27 November 2007

Overview & Download Link

The Galactic Navy OXP introduces a more visible navy presence to the Ooniverse. Each galaxy now contains 14 individual Sector Commands with base systems and stations. There are several new navy ships and navy patrols including carrier groups, frigate patrols, and convoys.

Specifically this OXP adds 5 new NPC ships:

The Navy Frigate, Rogue Frigate, Navy Medical Ship, Navy Minesweeper, and Navy Transport.

It also adds Fourteen Navy SecCom Stations in each Galaxy orbiting their home planets in highly militarized systems.


This OXP requires the Behemoth OXP to function properly.

Version 1.2 - Corrected Script to keep Navy Patrols and Convoys from appearing in Interstellar Space - Added Script action to place Navy Frigates in Interstellar Space - Script adds 2 extra Thargoids for every 1 Frigate in Interstellar Space - Updated Frigate AI for Interstellar operation - SecCom Stations now rotate


Download (Galactic Navy V1.0)



A Navy SecCom Station.