Difference between revisions of "Navy Station"
LittleBear (talk | contribs) m (→Habitat) |
LittleBear (talk | contribs) m (→Overview) |
||
Line 19: | Line 19: | ||
The power-core of the station clearly uses classified technology generating a defense shield more than twice as strong as the standard shield projected by the typical civilian [[Coriolis station (Oolite)|Coriolis station]]. Additionally two high-power plasma cannons are mounted near the main docking port, enabling gunners to eliminate fugitives attempting a manual docking or Thargoids making a suicide run. |
The power-core of the station clearly uses classified technology generating a defense shield more than twice as strong as the standard shield projected by the typical civilian [[Coriolis station (Oolite)|Coriolis station]]. Additionally two high-power plasma cannons are mounted near the main docking port, enabling gunners to eliminate fugitives attempting a manual docking or Thargoids making a suicide run. |
||
− | The defense ships docked in the main hangar vary. In the safer systems, the standard GalCop [[Viper (Oolite)|Viper]] is considered sufficient. However, in stations deployed in particularly important systems the Station is usually defended by a large squad of Navy Class [[Asp (Oolite)|Asps]] equipped in full Iron Ass configuration |
+ | The defense ships docked in the main hangar vary. In the safer systems, the standard GalCop [[Viper (Oolite)|Viper]] is considered sufficient. However, in stations deployed in particularly important systems the Station is usually defended by a large squad of Navy Class [[Asp (Oolite)|Asps]] equipped in full Iron Ass configuration. |
− | The most strategically important Navy Stations also feature the latest in defense technology; the Minesweeper Defense Grid. A group of satellites orbit the station rendering any attempted [[Q bomb]] attack a futile gesture. These high-tech devices target active mines with an EMP burst, frying the mine’s computer circuitry and turning it into useless scrap before it can detonate. |
+ | The most strategically important Navy Stations also feature the latest in defense technology; the Minesweeper Defense Grid. A group of satellites orbit the station rendering any attempted [[Q bomb]] attack a futile gesture. These high-tech devices target active mines with an EMP burst, frying the mine’s computer circuitry and turning it into useless scrap before it can detonate. |
== Deployment History == |
== Deployment History == |
Revision as of 17:04, 8 September 2007
Navy Station | |
---|---|
Size (metres, W×H×L) | 1000 x 1000 x 1000 |
Cargo capacity | N/A |
Cargo bay extension | Unknown |
Maximum speed | N/A |
Manoeuvrability | Roll: 8.0 Pitch: 8.0 |
Energy banks | N/A |
Energy recharge rate | Unknown |
Gun mounts | 2 Plasma Turrets |
Missile slots | Unknown |
Shield boosters available | N/A |
Military shields available | N/A |
Hyperspace capable | No |
OXP or standard | OXP |
Available to player | No |
Base price | Unknown |
Overview
The Navy Station was constructed by Aegidian Shipyards as a dedicated naval base, enabling the Galactic Navy to maintain an armed presence in certain key systems. The station follows the classical geometric design and bristles with military defenses.
The power-core of the station clearly uses classified technology generating a defense shield more than twice as strong as the standard shield projected by the typical civilian Coriolis station. Additionally two high-power plasma cannons are mounted near the main docking port, enabling gunners to eliminate fugitives attempting a manual docking or Thargoids making a suicide run.
The defense ships docked in the main hangar vary. In the safer systems, the standard GalCop Viper is considered sufficient. However, in stations deployed in particularly important systems the Station is usually defended by a large squad of Navy Class Asps equipped in full Iron Ass configuration.
The most strategically important Navy Stations also feature the latest in defense technology; the Minesweeper Defense Grid. A group of satellites orbit the station rendering any attempted Q bomb attack a futile gesture. These high-tech devices target active mines with an EMP burst, frying the mine’s computer circuitry and turning it into useless scrap before it can detonate.
Deployment History
The first Navy Station was deployed in the Galaxy 1 system of Diso in 2987, orbiting Diso-b. Quite why the Navy chose this site for the test deployment is classified, although it is rumored that a research base is situated deep beneath the surface of Diso-b. Later in the same year, a Navy Station was deployed in the Galaxy 7 system of Estiri, orbiting Estiri’s ocean covered moon, Nemean. The Station keeps a watchful eye over the judges, prosecutors and witnesses attending the Galactic Supreme Court. The design evidently proved popular with specialist law-enforcement agencies, as in 2999, GalCop Special Branch were issued with a Navy Station to serve as their main base of operations, situated in orbit around the moon Hercules in the Galaxy 7 System of Geteve.
Recently, the Navy seem to have relaxed their attitude to allowing civilian organizations access to classified technology. The Tianveian Tourist Board successfully petitioned the Navy for use of a decommissioned and de-armed Navy Station placed in orbit around the Tianve Pulsar.
The advanced shield-generators of the Navy Station were retained, in order to provide protection from the dangerous levels of radiation emitted by the pulsar. The fighter bays were completely removed and converted into luxurious guest quarters, bars and shopping malls for the well-healed tourists who enjoy sight-seeing tours of the pulsar.
Habitat
The conditions aboard a Navy Station are best described as Spartan. Most of the stations living space being taken up with shield generators and hangars for the large number of fighters stationed aboard. The Navy do usually however permit law-abiding civilian Commanders to dock with their bases, although access is restricted to the docking hanger and Officers Mess.
At times of heightened security, Navy Stations may be closed to civilian traffic. At these times, warning buoys are deployed warning non-military ships not to approach within 25 kilometers. On no account should a Commander disregard these warnings. When a Navy Station is in "lock-down mode", a field of automated defense drones are deployed to spew out hardened missiles at any ship not transmitting the correct clearance codes.
Download
This station appears in the Assassins Guild OXP, the Diso OXP and the Tianve Pulsar OXP.