Difference between revisions of "Far Arm Plasma torpedo"
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Plasma torpedoes do not have a guidance system to scramble and no other sensitive electronics, so ECM has no effect on them. |
Plasma torpedoes do not have a guidance system to scramble and no other sensitive electronics, so ECM has no effect on them. |
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− | [[Category:Oolite Equipment]] |
+ | [[Category:Oolite Equipment]][[Category:Missiles & Bombs]] |
Revision as of 16:05, 9 July 2021
Plasma torpedo | |
---|---|
Size (metres, WxHxL) | 2.0 x 2.0 x 3.0 |
Maximum speed | 1.00 LM |
Maneuverability | Roll: 0.0 Pitch: 0.0 |
Explosive yield | 4000 GJ |
Blast radius | 200 m |
OXP or standard | OXP |
Cost | 10.0 Cr |
TL Availability | 2 |
A type of missile added by the Far Arm ships OXP.
Overview
Plasma torpedoes are not true missiles, they are balls of superheated gas kept together in a magnetic container.
Having no guidance system, plasma torps travel in straight line until the magnetic container collapses under the tremendous heat, and the torpedo dissipates.
Being a dumb-fire weapon, the Plasma torpedo is very cheap, costing only 10 Cr each.
Plasma torps are sold almost everywhere.
Notes
Plasma torpedo has a unique HUD icon:
Plasma torpedoes do not have a guidance system to scramble and no other sensitive electronics, so ECM has no effect on them.