Difference between revisions of "Oolite Keyboard Controls"
Uncle Reno (talk | contribs) m (→Default Key Assignments: Added Mac energy bomb = 9, still needs keycodes though.) |
(→Undocumented Keys: pause, t for planet textures) |
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! Open the console.log |
! Open the console.log |
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− | | Pause, 0 || || || It opens the console.log. Highly useful for debugging OXPs or helping |
+ | | Pause, 0 || || || It opens the console.log. Highly useful for debugging OXPs or helping Giles or Ahruman to debug Oolite. |
+ | |- |
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+ | |-align="center" |
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+ | ! Enable planet textures |
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+ | | Pause, t || || || Turns on the experimental on-the-fly generation of planet textures. Dock and launch or hyperjump to see the effect. This feature is still under development and [http://www.aegidian.org/bb/viewtopic.php?t=3644 may produce unintended results]. |
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Revision as of 15:31, 30 June 2007
Contents
Default Key Assignments
Linux users will find the following key assignments in /usr/lib/Oolite/oolite.app/Contents/Resources/Config/keyconfig.plist
(assuming you did a default installation!).
++Please Note: All characters in capitals are shift + character, i.e. R = shift + r.++
Action | Key | Keycode (Dec) | Keycode (Hex) | Notes |
---|---|---|---|---|
Roll Left | Left arrow | 253 | FD | |
Roll Right | Right arrow | 252 | FC | |
Pitch Forward | Up arrow | 255 | FF | |
Pitch Back | Down arrow | 254 | FE | |
Increase Speed | w | 119 | 77 | |
Inject Fuel | i | 105 | 69 | |
Decrease Speed | s | 115 | 73 | |
Fire Lasers | a | 97 | 61 | |
Target Missile | t | 116 | 74 | |
Untarget Missile | u | 117 | 75 | |
Launch Missile | m | 109 | 6D | |
Next Missile | y | 121 | 79 | |
Activate Ident System | r | 114 | 72 | |
Cycle forward between targets | + | 43 | 2B | Target System Memory Upgrade needed |
Cycle backward between targets | - | 45 | 2D | Target System Memory Upgrade needed |
Activate ECM | e | 101 | 65 | |
Launch Escape Pod | Esc | 27 | 1B | |
Energy Bomb | Tab | 9 | 09 | |
Energy Bomb (On the Mac) | 9 | ? | ? | |
Galactic Hyperspace | g | 103 | 67 | |
Emergency Hyperdrive | H | 72 | 48 | won't work, probably |
Hyperspace | h | 104 | 68 | |
Jumpdrive | j | 106 | 6A | |
Dump Cargo | d | 100 | 64 | |
Cycle cargo to dump | R | |||
Autopilot | c | 99 | 63 | |
Autodock | D | 68 | 44 | |
Take a Snapshot | * (shift+8) | 42 | 2A | Written to $HOME/oolite-saves |
Docking Music Toggle | s | 115 | 73 | Only if Docking Computer fitted! |
Scanner Zoom | z | 122 | 7A | |
Map Dump | ! (shift+1) | 33 | 21 | |
Map Home | 302 | ?? | ||
Comms Log | ` | 96 | 60 | |
Next Compass Mode | \ | 92 | 5C | |
Display Frame Rate | F |
Changing Key Assignments
If you want to change key assignments don't alter the default file. Instead copy keyconfig.plist
from
/usr/lib/Oolite/oolite.app/Contents/Resources/Config/
to
/usr/lib/Oolite/AddOns/Config/
.
(Note that you may need to create the Config directory first.)
You can edit keyconfig.plist
with any standard text editor. You'll find a list of Linux keycodes here. Note that Oolite uses decimal values whereas most keycodes are expressed in hexadecimal. This can cause confusion. For example the comma key produces a keycode of 2C (hex) which translates to 44 (decimal), whereas keycode 44 (hex) refers to the uppercase "D" key, which is actually 68 (decimal)! (If you don't have a hex/decimal calculator handy try this table or this online converter.)
Undocumented Keys
The following keys aren't yet official so your mileage may vary!
Action | Key | Keycode (Dec) | Keycode (Hex) | Notes |
---|---|---|---|---|
Toggle Mouse Control | Shift + M | 77 | 4D | When activated, the mouse becomes a virtual joystick. (Under Linux: only in fullscreen mode) The left mouse button fires and the right should re-centre your ship. |
Get pwm coordinates | Shift + F | Shows the pwm coordinates at any time while flying in space. | ||
Open the console.log | Pause, 0 | It opens the console.log. Highly useful for debugging OXPs or helping Giles or Ahruman to debug Oolite. | ||
Enable planet textures | Pause, t | Turns on the experimental on-the-fly generation of planet textures. Dock and launch or hyperjump to see the effect. This feature is still under development and may produce unintended results. |
Silly Keyboard Tricks
- Change
key_launch_missile
to 112. Now you'll need to hit "p" to launch a missile - which also pauses the game. You'll sometimes get a nice snapshot of the departing missile!