Difference between revisions of "BGS"

From Elite Wiki
(v2.5.1)
m (Features: defined FX)
Line 9: Line 9:
   
 
== Features ==
 
== Features ==
* FX engine sounds for player ships.
+
* FX (Sound eFfeCTS) engine sounds for player ships.
 
* Radio chatter when in the aegis of the main station or flagged secondary stations.
 
* Radio chatter when in the aegis of the main station or flagged secondary stations.
 
* FX when docked on standard GUI screens.
 
* FX when docked on standard GUI screens.
Line 16: Line 16:
 
* Timed countdowns.
 
* Timed countdowns.
 
* Visual effect for docking/launching, jumps and exits (only if shader support available).
 
* Visual effect for docking/launching, jumps and exits (only if shader support available).
* OXPs can define own engine sounds, countdowns, chatter and docking sequence textures.
+
* OXPs can define their own engine sounds, countdowns, chatter and docking sequence textures.
 
* Configurable through [[Library]].
 
* Configurable through [[Library]].
 
* Joystick throttle jitter handling.
 
* Joystick throttle jitter handling.

Revision as of 10:22, 23 October 2020

IconBGS.png
Intro screen
Jump sequence
Docking sequence

Overview

Backgroundset (or short BGS) ships more than 130 sounds, images for all standard GUI-Screens and visual effects for docking/launching and hyperjumping. It enhances the overall look and feel of the game and is expandable and configurable.

Oolite will never be the same. It feels like a whole new game.

Features

  • FX (Sound eFfeCTS) engine sounds for player ships.
  • Radio chatter when in the aegis of the main station or flagged secondary stations.
  • FX when docked on standard GUI screens.
  • All natively supported sounds by Oolite.
  • Background images for all standard GUI screens.
  • Timed countdowns.
  • Visual effect for docking/launching, jumps and exits (only if shader support available).
  • OXPs can define their own engine sounds, countdowns, chatter and docking sequence textures.
  • Configurable through Library.
  • Joystick throttle jitter handling.

ID

identifier = "oolite.oxp.Svengali.BGS";


Requirements

Download


Quick Facts

Levelindicator0.png
0-{{{2}}}

Minimum Oolite versionCPU usage mediumMemory usage highGPU usage highisParentisChildisDocumentedisConfigurable

Version Released License Features Category Author(s) Feedback
2.5.1 2018-11-20 CC-by-nc-sa-4.0,
parts CC-by or PD
Effects, Images, Sounds Ambience OXPs Pagroove, PhantorGorth,
Thargoid, Tricky & Svengali
BB-Link