Difference between revisions of "User:Stranger"

From Elite Wiki
(Mechanics: detail on Hard Way)
(Mechanics: ditto!)
Line 41: Line 41:
 
* [[Energy Rebalance SCC]] as above but compatible with Ship Configuration.oxp
 
* [[Energy Rebalance SCC]] as above but compatible with Ship Configuration.oxp
 
* [[Hard Eject]] reduces insurance cover so that only half of lost equipment is replaced (ie: shown as damaged on the F5 screen)
 
* [[Hard Eject]] reduces insurance cover so that only half of lost equipment is replaced (ie: shown as damaged on the F5 screen)
* [[HardWay|Hard Way]]: ''all'' flight consumes fuel hence 4 modules: collapsible shields & fuel consumption; gravity wells; solar wind scoop & warp drive
+
* [[HardWay|Hard Way]]: '''''all''''' flight consumes fuel - hence 4 modules - collapsible shields & fuel consumption; gravity wells; solar wind scoop & warp drive
 
* [[Here be Dragons]] Discovery .oxp: deletes all information on unvisited distant systems from the F6 galaxy map & F7 screen
 
* [[Here be Dragons]] Discovery .oxp: deletes all information on unvisited distant systems from the F6 galaxy map & F7 screen
 
* [[Mineral Store Reset]] facilitates asteroid miners by preventing saturation of the main system market
 
* [[Mineral Store Reset]] facilitates asteroid miners by preventing saturation of the main system market

Revision as of 10:37, 21 October 2020

Personal Note

Based in Eastern Siberia, active in the Roolite community and favours an exploration-style game with more scientific realism - hence many of the ensuing oxps!

OXPs

New versions are available from within the expansions manager.

Activities

Ambience

Dockables

Equipment

  • Internal Fuel Tank: a single use fuel tank using 5t of free space in the cargo bay. Select/activate as primed equipment.

HUDs

  • SW HUD CAI: modernised CB HUD with MFDs and customised altimeter for Hard Way.oxp (conflicts with SW HUD DAI)
  • SW HUD DAI: modernised CB HUD with MFDs and default altimeter (conflicts with SW HUD CAI)

Mechanics

  • Energy Rebalance rebalances energy between shields & energy banks to prevent damage - unless banks are almost empty and death is imminent
  • Energy Rebalance SCC as above but compatible with Ship Configuration.oxp
  • Hard Eject reduces insurance cover so that only half of lost equipment is replaced (ie: shown as damaged on the F5 screen)
  • Hard Way: all flight consumes fuel - hence 4 modules - collapsible shields & fuel consumption; gravity wells; solar wind scoop & warp drive
  • Here be Dragons Discovery .oxp: deletes all information on unvisited distant systems from the F6 galaxy map & F7 screen
  • Mineral Store Reset facilitates asteroid miners by preventing saturation of the main system market
  • Start Choices Addenda adds 2 extra choices: expeditor start (PLC equipped Transporter) & advanced miner start (fuel scoop & mining laser equipped Bushmaster)
  • Traffic Lights helps with manual docking at the system's only main station & gives priority docking after 15 mins