Difference between revisions of "File:Cim.gsagostinho.SystemFeatures.Rings.oxz"
Gsagostinho (talk | contribs) (→System Features: Rings) |
Gsagostinho (talk | contribs) (→Version history) |
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== Version history == |
== Version history == |
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+ | |||
+ | 03/08/2017 - Version 2.4: |
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+ | * change to shader to fix a bug with certain ATI cards. |
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24/07/2017 - Version 2.3: |
24/07/2017 - Version 2.3: |
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− | + | * code cleanup. |
|
− | + | * rings fade into blue when entering the atmosphere (such as when using PlanetFall). |
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− | - rings fade into blue when entering the atmosphere (such as when using PlanetFall). |
||
20/07/2017 - Version 2.2: |
20/07/2017 - Version 2.2: |
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− | + | * smaller ring bands and grains only visible at closer distance. |
|
− | + | * improved the issues with moire pattern, in particular at lower resolutions. |
|
− | - improved the issues with moire pattern, in particular at lower resolutions. |
||
20/07/2017 - Version 2.1: |
20/07/2017 - Version 2.1: |
||
− | + | * the large gaps in the rings are now randomized making each system more unique. |
|
− | + | * the colour gradient function is also randomized for more unique rings. |
|
− | + | * renamed the effect script. |
|
− | |||
− | - renamed the effect script. |
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19/07/2017 - Version 2.0: |
19/07/2017 - Version 2.0: |
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− | + | * rings now have different relative sizes to the planet. |
|
− | + | * they also have different radial length. |
|
− | + | * applied a slight yellow tint. |
|
− | + | * applied ambient light. |
|
− | + | * shadows are darker. |
|
− | + | * changed the spawning algorithm which, among other things, make the rings more common. |
|
− | + | * ring now uses a colour gradient instead of a texture (which is now only used to generate noise). |
|
− | |||
− | - shadows are darker. |
||
− | |||
− | - changed the spawning algorithm which, among other things, make the rings more common. |
||
− | |||
− | - ring now uses a colour gradient instead of a texture (which is now only used to generate noise). |
||
Version 1.2: |
Version 1.2: |
||
− | + | * use 1.80 features, repackage. |
|
Version 1.1: |
Version 1.1: |
||
− | + | * improved ring texture and appearance contributed by ZygoUgo. |
|
Version 1.0: |
Version 1.0: |
||
− | + | * initial non-beta release. |
Revision as of 10:11, 3 August 2017
System Features: Rings
Version: 2.4
Required Oolite Version: 1.84
Author: cim, Gilberto Agostinho (gsagostinho)
License: CC-BY-SA 3.0
About
This OXP adds some dust rings to a few planets in each galaxy. Whether those rings are traditional gas giant rings or debris rings from industry or long-past battles depends on your planet texture OXP. A shader-supporting graphics card is required, the more recent the better. Older shader-supporting cards may be too slow to render the rings at an adequate framerate.
Version history
03/08/2017 - Version 2.4:
- change to shader to fix a bug with certain ATI cards.
24/07/2017 - Version 2.3:
- code cleanup.
- rings fade into blue when entering the atmosphere (such as when using PlanetFall).
20/07/2017 - Version 2.2:
- smaller ring bands and grains only visible at closer distance.
- improved the issues with moire pattern, in particular at lower resolutions.
20/07/2017 - Version 2.1:
- the large gaps in the rings are now randomized making each system more unique.
- the colour gradient function is also randomized for more unique rings.
- renamed the effect script.
19/07/2017 - Version 2.0:
- rings now have different relative sizes to the planet.
- they also have different radial length.
- applied a slight yellow tint.
- applied ambient light.
- shadows are darker.
- changed the spawning algorithm which, among other things, make the rings more common.
- ring now uses a colour gradient instead of a texture (which is now only used to generate noise).
Version 1.2:
- use 1.80 features, repackage.
Version 1.1:
- improved ring texture and appearance contributed by ZygoUgo.
Version 1.0:
- initial non-beta release.
File history
Click on a date/time to view the file as it appeared at that time.
(newest | oldest) View (newer 10 | older 10) (10 | 20 | 50 | 100 | 250 | 500)Date/Time | Dimensions | User | Comment | |
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current | 21:57, 16 October 2018 | (765 KB) | Gsagostinho (talk | contribs) | |
23:29, 13 October 2018 | (765 KB) | Gsagostinho (talk | contribs) | ||
00:09, 10 October 2018 | (765 KB) | Gsagostinho (talk | contribs) | ||
22:19, 9 October 2018 | (765 KB) | Gsagostinho (talk | contribs) | ||
00:01, 9 October 2018 | (765 KB) | Gsagostinho (talk | contribs) | ||
00:03, 8 October 2018 | (765 KB) | Gsagostinho (talk | contribs) | ||
23:01, 23 September 2017 | (764 KB) | Gsagostinho (talk | contribs) | ||
14:14, 23 September 2017 | (764 KB) | Gsagostinho (talk | contribs) | ||
00:37, 19 September 2017 | (764 KB) | Gsagostinho (talk | contribs) | ||
23:46, 27 August 2017 | (764 KB) | Gsagostinho (talk | contribs) |
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