Difference between revisions of "Sector3/Diqudi"

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{{System|Name=Diqudi|Sector=3|System=233|XPos=37|YPos=168|Location=|Government=1|Economy=2|Techlevel=10|Population=3.8|Inhabitants=Human Colonists|Productivity=15200|PlanetRadius=6181|MapX=37|MapY=84}}
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{{System|Name=Diqudi|Sector=3|System=233|XPos=37|YPos=168|Location=|Government=1|Economy=2|Techlevel=8|Population=3.8|Inhabitants=Human Colonists|Productivity=10240|PlanetRadius=6181|MapX=37|MapY=84}}
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
 
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{{SmallSystem|Name=Diqudi|Sector=3|System=233|XPos=37|YPos=168|Location=|Government=1|Economy=2|Techlevel=10|Population=3.8|Inhabitants=Human Colonists|Productivity=15200|PlanetRadius=6181}}
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{{SmallSystem|Name=Diqudi|Sector=3|System=233|XPos=37|YPos=168|Location=|Government=1|Economy=2|Techlevel=8|Population=3.8|Inhabitants=Human Colonists|Productivity=10240|PlanetRadius=6181}}
 
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{{GalacticCatalogueEntry|Name=Diqudi|Sector=3|System=233|Description=This world is a tedious little planet.}}
 
{{GalacticCatalogueEntry|Name=Diqudi|Sector=3|System=233|Description=This world is a tedious little planet.}}

Revision as of 23:28, 12 May 2016

Logo64 Feudal.png Diqudi Logo64 PoorIndustrial.png
Logo TL8.png
GalCat ID: 3:233
Location: 37,168 of GalSector 3
Government: Feudal
Economy: Poor Industrial
Technology Level: 8
Population: 3.8 Billion
(Human Colonists)
Productivity: 10240 MCr
Planet Radius: 6181km
Location of Diqudi in Sector 3
Sector3Overview.png
MicroCircle.png
This world is a tedious little planet.
Old Galactic Catalogue Entry for 3:233 (Diqudi)

Witchspace Routes

There are 2 direct Witchspace Routes from/to Diqudi:

Destination Distance Gov. Eco. TL Pop. Prod
Soiserla 6.4 LY 6Logo64 Democracy.png 1Logo64 AverageIndustrial.png 13Logo TL13s.png 5.6 Bln. 04032040320 MCr
Zauseris 5.2 LY 4Logo64 Communism.png 1Logo64 AverageIndustrial.png 12Logo TL12s.png 5.0 Bln. 02880028800 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0%
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction