Difference between revisions of "SKS Plasma Mk1"

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|maxspeed = 0.40 LM
 
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|maneuverability = Roll: 1.2<br />Pitch: 1.5
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|gunmounts = Fore, Aft

Revision as of 18:48, 25 October 2014

ship name::SKS Plasma Mk1
PlasmaMk1Hyperspeed.png
Size (W×H×L) 56 x 13 x 45
Cargo capacity ship cargo capacity::0 TC
Cargo bay extension ship cargo extension::10 TC
Maximum speed ship speed::0.40 LM
Manoeuvrability Roll: 1.2
Pitch: 1.5
Energy banks ship energy banks::4
Energy recharge rate

Good (ship energy recharge::4)

Gun mounts Fore, Aft
Missile slots ship missile slots::4
Shield boosters available ship supports shield booster::Yes
Military shields available ship supports mil shields::Yes
Hyperspace capable ship can hyperspace::Yes
OXP or standard {{#set:ship is standard=OXP}}OXP
Available to player ship is player flyable::Yes
Base price ship base price::215,000 Cr

Overview

From Silver Knight Shipyards on Diqudi in chart 3 comes the Plasma Mark I, a small multi-roll craft designed primarily for a pilot who is trying to make a living in the business of passenger carrying, and who, to be able to get contracts, must take the ones through more dangerous systems than most pilots would be willing to. From it's speed of 0.4 LM to it's patented SpaceCamo(tm), it is a craft that, wherever you go, assassins would have a hard time spotting you.

A commander requested that a ship be designed for him to carry high profile clients in some of the more dangerous systems. Unfortunately, assassins caught up with him before the ship was ready. Having already designed it, Silver Knight Shipyards decided to release it to the general public.

Equipment

The Plasma Mk1 comes with fore and aft beam lasers by default, as well as three standard missiles and a passenger berth. It is compatible with most standard equipment, including a retrofitted cargo hold giving it room for two more passenger berths, or some light trading.

Download

The Plasma Mk1 can be downloaded using the in game OXZ manager, or manually by clicking the link below. If you are using a version of Oolite before 1.80 you will need to unzip it into a folder with a file name that ends in .oxp. Simply change the file suffix (.oxz) to .zip and unzip it normally from there.

SKS Plasma Mk1 OXZ