Difference between revisions of "Cobra Mk.1 (Oolite)"

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{{Semantic Infobox ShipStats Oolite| title=Cobra Mk.I
 
{{Semantic Infobox ShipStats Oolite| title=Cobra Mk.I
|image = [[Image:Oolite-Cobra1.png|250px]]
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|image = [[Image:Cobra1.png|300px]]
 
|dimensions = 70 × 15 × 55
 
|dimensions = 70 × 15 × 55
 
|width = 70m
 
|width = 70m

Revision as of 22:36, 31 July 2014

ship name::Cobra Mk.I
Cobra1.png
Size (W×H×L) 70m×ship height::15m×ship length::55m
Cargo capacity ship cargo capacity::10 TC
Cargo bay extension ship cargo extension::N/A
Maximum speed ship speed::0.26 LM
Manoeuvrability Roll: 2.0
Pitch: 1.2
Energy banks ship energy banks::2
Energy recharge rate

Medium (ship energy recharge::2.5)

Gun mounts Fore, Aft
Missile slots ship missile slots::1
Shield boosters available ship supports shield booster::Yes
Military shields available ship supports mil shields::No
Hyperspace capable ship can hyperspace::Yes
OXP or standard {{#set:ship is standard=Standard}}Standard
Available to player ship is player flyable::Yes
Base price ship base price::100000 Cr

Overview

The Cobra Mk.1 was the first in the legendary series of Cobra craft. Designed as a multi role craft, in the early days it was mainly used by traders and couriers. It allowed the installation of sufficient armament to take on the most fearsome pirate ships of its day, and not unexpectedly, this resulted it being used as both a bounty hunter and pirate craft (finally fulfilling its multi-role promise, even if the manufacturers did not want to be associated with pirates). Today, it is hopelessly outclassed as a fighter, but some pirates still use the craft when operating in groups due to its low cost, and occasionally traders use the craft as a support vessel. Today, it is most commonly used by miners, and has been described as "...an Adder with 2 energy banks". [1]

Notable Features

The Cobra Mk.1 was the first craft to use witch fuel injectors. Prosset Drive Systems used a fleet of these spacecraft to prototype and refine their new injector system, which gave a great boost to the craft's speed. The company chose the Cobra Mk.1 because it was simple to modify the engine bay to accomodate experimental equipment, where other ships involved structural changes. Witch fuel injectors are now available on all ships.

Upgrades

Compatible equipment for this ship. Factory standard equipment is marked in bold, all other equipment can be added by the player.
Misc. Equipment Fuel ScoopsPassenger BerthEscape CapsuleDocking ComputersWitch Fuel InjectorsScanner Targeting EnhancementMulti-Targeting SystemGalactic HyperdriveAdvanced Space Compass • {{{11}}} • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}
Weaponry Pulse LaserBeam LaserMilitary LaserMining LaserEnergy Bomb • {{{7}}} • {{{8}}} • {{{9}}} • {{{10}}} • {{{11}}} • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}
Defence E.C.M. SystemExtra Energy UnitNaval Energy UnitShield BoostersExternal Heat Shielding • {{{7}}} • {{{8}}} • {{{9}}} • {{{10}}} • {{{11}}} • {{{12}}} • {{{13}}} • {{{14}}} • {{{15}}} • {{{16}}} • {{{17}}} • {{{18}}} • {{{19}}} • {{{20}}} • {{{21}}}

Custom Paintjobs