Difference between revisions of "Ionics OXP"
From Elite Wiki
m (→Version 1.3) |
(→Version 1.2) |
||
Line 20: | Line 20: | ||
===Version 1.2=== |
===Version 1.2=== |
||
− | # Move the Link base and the battle away from the primary station |
||
# Fix 'congrats' message coming from Funnelweb |
# Fix 'congrats' message coming from Funnelweb |
||
# Make a custom primary station to get rid of cops |
# Make a custom primary station to get rid of cops |
||
Line 26: | Line 25: | ||
# 'When the war is over' scripting |
# 'When the war is over' scripting |
||
# Change planets government & productivity after war with 'setPlanetinfo:(NSString *)key_valueString' |
# Change planets government & productivity after war with 'setPlanetinfo:(NSString *)key_valueString' |
||
+ | :* <s>Move the Link base and the battle away from the primary station</s> |
||
:* <s>Make the Whitetail bigger (doubled the size)</s> |
:* <s>Make the Whitetail bigger (doubled the size)</s> |
||
Revision as of 12:44, 2 February 2006
The Ionics OXP aims to enhance the northeast corner of Galaxy 2 with a number of interlocking missions revolving around a rich storyline. The OXP also contains 3 new ships available to the player:
The organisations featured in the OXP are:
- The Link, a clandestine organisation that aspires to rid the known Ooniverse of oppressive regimes.
- The Ramaza Liberation Front, a rebel group opposing the Ramazan government's reign.
- The Ionics Corporation, an aerospace group based in Zaria.
Contents
Contributing
If you are interested in helping out with the OXP, you can contact the author via this articles talk page or on the Ionics thread at Oolite Bulletins.
Roadmap
Version 1.2
- Fix 'congrats' message coming from Funnelweb
- Make a custom primary station to get rid of cops
- Set Link Base commodities
- 'When the war is over' scripting
- Change planets government & productivity after war with 'setPlanetinfo:(NSString *)key_valueString'
Move the Link base and the battle away from the primary stationMake the Whitetail bigger (doubled the size)
Version 1.3
- Add pictures to mission screens
- Add Link HQ at Bebege
- Make some sort of weapons platform for use in the battle (fire plasma, missiles, etc.)
- Make new ships launch from stations instead of spawning in space
- Restrict amount of pirates, cops, etc. in Ramaza during war (not possible yet)
- Improve Funnelweb (ballturrets, docking bay, etc.)
- Improve the Link Base (cladding, turrets, lights, etc.)
Old versions
Version 1.1
Write a readme fileRestrict purchase of Ionics ships to galaxy 1Restrict spawning of Ionics ships to galaxy 1