Difference between revisions of "Xeikil"
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[http://www.box.net/shared/2dbh8o8cx0 Download version 1.2] Updated on 11/5/2011, now on box.net |
[http://www.box.net/shared/2dbh8o8cx0 Download version 1.2] Updated on 11/5/2011, now on box.net |
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+ | [http://www.box.net/shared/uhvpjlreht Download version 2] Updated on 16/5/2011, now on box.net |
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== Version History == |
== Version History == |
Revision as of 12:08, 16 May 2011
Staer9 Xeikil | |
---|---|
Size (metres, W×H×L) | unknown |
Cargo capacity | 0 TC |
Cargo bay extension | unavailable |
Maximum speed | 0.4 LM |
Manoeuvrability | Roll: 2.5 Pitch: 1.5 |
Energy banks | 5 |
Energy recharge rate | (Very good) 6 |
Gun mounts | Fore, Aft, Starboard, Port |
Missile slots | 5 |
Shield boosters available | Available |
Military shields available | Available |
Hyperspace capable | Yes |
OXP or standard | OXP |
Available to player | Yes |
Base price | 450,000 Cr |
Overview
The Xeikil is Staer9 Industries current top fighter, it is very fast and manouverable due to massive twin witchturbo engines on both sides. It is small and hard to hit, but because it's shields are not particually strong it is very easy to destroy with a military laser... If you get it into the crosshairs. When it was first put into production GalCop requested some special edition Xeikils to help combat the growing piracy in the galaxy. However, these police editions have not yet gone into production.
Notable features
Often when someone is shot by a Xeikil their first reaction is 'wow, that looks like a lobster' their second reaction is not repeatable and comes shortly after a 'press space commander' message appearing on their screen.
Download
Download version 1.2 Updated on 11/5/2011, now on box.net
Download version 2 Updated on 16/5/2011, now on box.net
Version History
Version 1.1, removed large cargo bay from shipyard and fixed some issues causing it to cost 1,000,000 extra credits.
Version 1.2, removed the bug that was causing the shipyard to give it passenger booths resulting in negetive cargo.
Version 2, currently a work in progress, massive changes to randomly select one of 25 pirate variations with different textures and equipment setups, and a GalCop variation used as an interceptor craft. Shaders will also be enabled to give a chrome appearence and hull lights. If you want to help with the shader setup please PM Staer9 on the oolite bulitin boards