Difference between revisions of "Cobra Mark III-XT"
From Elite Wiki
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== Overview == |
== Overview == |
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− | Changes: The model has two changes: 1) Cockpit view port recessed into the hull, and 2) Addition of engine exhaust flanges. Three new skins for player and NPC roles with use of Smivs object files. Griff shaders implemented. |
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+ | == Changes == |
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+ | |||
+ | Model has two changes: 1) Cockpit view port recessed into the hull, and 2) Addition of engine exhaust flanges. Three new skins for player and NPC roles with use of Smivs object files. Griff shaders implemented. |
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== Features == |
== Features == |
Revision as of 04:36, 14 May 2011
Solo's Cobra3 Redux | |
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Size (metres, W×H×L) | 130 x 30 x 68 |
Cargo capacity | 20 TC |
Cargo bay extension | yes |
Maximum speed | 0.350 LM |
Manoeuvrability | Roll: 2.0 Pitch: 1.0 |
Energy banks | 4 |
Energy recharge rate | Good (4.0) |
Gun mounts | Fore, Aft, port, & starboard |
Missile slots | 4 |
Shield boosters available | Yes |
Military shields available | Yes |
Hyperspace capable | Yes |
OXP or standard | OXP |
Available to player | Yes |
Base price | 150000 Cr |
Contents
Overview
Changes
Model has two changes: 1) Cockpit view port recessed into the hull, and 2) Addition of engine exhaust flanges. Three new skins for player and NPC roles with use of Smivs object files. Griff shaders implemented.
Features
Same as core Cobra Mk III
Download
Solo's Cobra3 Redux OXP.