Difference between revisions of "Missiontext.plist"
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== Structure == |
== Structure == |
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− | The file is organised as a dictionary. |
+ | The file is organised as a dictionary <dict>. |
− | Every entry consists of the name <key>, followed by the text<string>. |
+ | Every entry consists of the name <key>, followed by the text <string>. |
Example: |
Example: |
Revision as of 02:10, 23 January 2006
This is the filename of the file that contains all the text relevant to scripted missions.
Structure
The file is organised as a dictionary <dict>. Every entry consists of the name <key>, followed by the text <string>.
Example: conhunt_short_desc1 = "Hunt for the constrictor stolen from Xeer."; or in XML: <key>conhunt_short_desc1</key> <string>Hunt for the constrictor stolen from Xeer.</string>
Layout
Several spacial characters are used in determining the layout of the text, just as in Wiki.
- \" Enables the use of colons.
- \\n Insers a hard Enter.
In XML:
- \n Inserts a hard Enter.
Example: <key>trumble_offer</key> <string>Commander,\n\nYou look like a man who could use a Trumble!...</string>
Choices
Most missions offer a choice, that is the spirit of elite.
Example: <key>nova_yesno</key> <dict> <key>YES</key> <string>Okay, I'll help.</string> <key>NO</key> <string>No, sorry.</string> </dict>