Difference between revisions of "Oolite JavaScript Reference: Station"

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(Added alert level to station)
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== Properties ==
 
== Properties ==
 
=== <code>alertCondition</code> ===
 
=== <code>alertCondition</code> ===
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'''alertCondition''' : Number (read/write, integer)
 
'''alertCondition''' : Number (read/write, integer)
 
Returns the current alert condition. 1 = Green, 2 = Yellow, 3 = Red.
 
Returns the current alert condition. 1 = Green, 2 = Yellow, 3 = Red.
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== Methods ==
 
== Methods ==
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=== <code>dockPlayer</code> ===
 
=== <code>dockPlayer</code> ===
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{{Oolite-method-added|1.73}}
 
'''dockPlayer()''' : Boolean
 
'''dockPlayer()''' : Boolean
 
This method docks the player at the specified station. Returns false if docking fails, otherwise true.
 
This method docks the player at the specified station. Returns false if docking fails, otherwise true.
   
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=== <code>launchShipWithRole</code> ===
 
=== <code>launchShipWithRole</code> ===
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'''launchShipWithRole(role : string)''' : Ship
 
'''launchShipWithRole(role : string)''' : Ship
 
This method adds a ship with given role to the launching queue at the specified station. Returns the entity of the chosen ship.
 
This method adds a ship with given role to the launching queue at the specified station. Returns the entity of the chosen ship.

Revision as of 15:39, 24 November 2009

Prototype: Ship

This class was added in Oolite test release 1.70.

The Station class is an Entity representing a station or carrier (i.e., a ship with a docking port). A Station has all the properties and methods of a Ship, and some others.

Properties

alertCondition

This property was added in Oolite test release 1.72.

alertCondition : Number (read/write, integer)

Returns the current alert condition. 1 = Green, 2 = Yellow, 3 = Red.

hasNPCTraffic

hasNPCTraffic : Boolean (read/write)

If true, the station has associated non-player traffic, such as shuttles, patrol ships and scavengers. Corresponds to the has_npc_traffic shipdata.plist key.

isMainStation

isMainStation : Boolean (read-only)

true if the station is the main station of the system, false otherwise.

requiresDockingClearance

requiresDockingClearance : Boolean (read/write)

true if the station requires docking clearance, false otherwise.

Methods

dockPlayer

This method was added in Oolite test release 1.73.

dockPlayer() : Boolean 

This method docks the player at the specified station. Returns false if docking fails, otherwise true.

launchShipWithRole

This method was added in Oolite test release 1.74.

launchShipWithRole(role : string) : Ship 

This method adds a ship with given role to the launching queue at the specified station. Returns the entity of the chosen ship.