Difference between revisions of "Modifying a Texture"

From Elite Wiki
(Modifying a Texture)
(Location of files)
Line 5: Line 5:
   
 
$PROGDIR/
 
$PROGDIR/
Oolite.app/
+
Oolite.app/
Resources/
+
Resources/
Textures/ ''<-- Textures for standard ships live here.''
+
Textures/ ''<-- Textures for standard ships live here.''
Addons/
+
Addons/
ShipX/
+
ShipX/
Textures/ ''<-- Textures for ShipX live here.''
+
Textures/ ''<-- Textures for ShipX live here.''
ShipY/
+
ShipY/
Textures/ ''<-- Textures for ShipY live here.''
+
Textures/ ''<-- Textures for ShipY live here.''
   
 
Ship textures usually carry an obvious name ''e.g.'' ShipX_body.png.
 
Ship textures usually carry an obvious name ''e.g.'' ShipX_body.png.

Revision as of 05:41, 18 November 2009

Textures or skins are 2D graphics that are wrapped around 3D objects by the game.

Location of files

The textures are stored as .png files in the /Textures folder. Which /Textures folder depends on whether the object is part of the standard game or part of an add-on.

 $PROGDIR/
    Oolite.app/
        Resources/
            Textures/  <-- Textures for standard ships live here.
    Addons/
        ShipX/
            Textures/  <-- Textures for ShipX live here.
        ShipY/
            Textures/  <-- Textures for ShipY live here.

Ship textures usually carry an obvious name e.g. ShipX_body.png. But not always. To confirm which textures are loaded for ShipX open the file shipdata.plist in a text editor.

 $PROGDIR/AddOns/ShipX/shipdata.plist
 <key>ShipX</key>
   <dict>
    ...
    < >
    ...
   </dict>