Difference between revisions of "Modifying a Texture"
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Captain Berf (talk | contribs) (Created page with '=Modifying a Texture= Textures or skins are 2D graphics that are wrapped around 3D objects by the game. ==Location== The textures are stored as .png files in the ''/Textures'' …') |
Captain Berf (talk | contribs) (→Modifying a Texture) |
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− | =Modifying a Texture= |
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Textures or skins are 2D graphics that are wrapped around 3D objects by the game. |
Textures or skins are 2D graphics that are wrapped around 3D objects by the game. |
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− | ==Location== |
+ | ==Location of files== |
The textures are stored as .png files in the ''/Textures'' folder. Which ''/Textures'' folder depends on whether the object is part of the standard game or part of an add-on. |
The textures are stored as .png files in the ''/Textures'' folder. Which ''/Textures'' folder depends on whether the object is part of the standard game or part of an add-on. |
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ShipY/ |
ShipY/ |
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Textures/ ''<-- Textures for ShipY live here.'' |
Textures/ ''<-- Textures for ShipY live here.'' |
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+ | Ship textures usually carry an obvious name ''e.g.'' ShipX_body.png. |
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+ | But not always. To confirm which textures are loaded for ShipX open the file shipdata.plist in a text editor. |
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+ | $PROGDIR/AddOns/ShipX/shipdata.plist |
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+ | <key>ShipX</key> |
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+ | <dict> |
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+ | ... |
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+ | < > |
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+ | ... |
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+ | </dict> |
Revision as of 05:38, 18 November 2009
Textures or skins are 2D graphics that are wrapped around 3D objects by the game.
Location of files
The textures are stored as .png files in the /Textures folder. Which /Textures folder depends on whether the object is part of the standard game or part of an add-on.
$PROGDIR/ Oolite.app/ Resources/ Textures/ <-- Textures for standard ships live here. Addons/ ShipX/ Textures/ <-- Textures for ShipX live here. ShipY/ Textures/ <-- Textures for ShipY live here.
Ship textures usually carry an obvious name e.g. ShipX_body.png. But not always. To confirm which textures are loaded for ShipX open the file shipdata.plist in a text editor.
$PROGDIR/AddOns/ShipX/shipdata.plist
<key>ShipX</key> <dict> ... < > ... </dict>