Difference between revisions of "Neolite Ships"

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== Overview ==
 
== Overview ==
   
I am restarting my original project to re-imagine the classic ships to take advantage of the expanded features in Oolite 1.73 (oooh - bleeding edge!) including normal mapping to create ridges, with custom shaders, specular and glow maps. The trick is to create a detailes, medium-poly, models which still fit the classic Elite look and feel. I'll also be working to preserve backward compatibility so that 1.69 will still render something which looks respectible.
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I am restarting my original project to re-imagine the classic ships to take advantage of the expanded features in Oolite 1.73 (oooh - bleeding edge!) including normal mapping to create ridges, with custom shaders, specular and glow maps. The trick is to create detailed, medium-poly, models which still fit the classic Elite look and feel. I'll also be working to preserve backward compatibility so that 1.69 will still render something which looks respectable.
All ships are under the GNU GPL v2 or compatible licence. You may use these OXPs to make your own ships, so long as you extend the same courtesy to others. Skins, maps, etc are under creative-commons attribution-sharealake. I don't mind if you want to base your own work off mine, provided due credit is given. If there are any questions or concerns, do ask.
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All ships are under the GNU GPL v2 or compatible license. You may use these OXPs to make your own ships, so long as you extend the same courtesy to others. Skins, maps, etc are under creative-commons attribution-sharealake. I don't mind if you want to base your own work off mine, provided due credit is given. If there are any questions or concerns, do ask.
   
 
The OXP was written by SimonB.
 
The OXP was written by SimonB.

Revision as of 06:59, 10 August 2009

Overview

I am restarting my original project to re-imagine the classic ships to take advantage of the expanded features in Oolite 1.73 (oooh - bleeding edge!) including normal mapping to create ridges, with custom shaders, specular and glow maps. The trick is to create detailed, medium-poly, models which still fit the classic Elite look and feel. I'll also be working to preserve backward compatibility so that 1.69 will still render something which looks respectable. All ships are under the GNU GPL v2 or compatible license. You may use these OXPs to make your own ships, so long as you extend the same courtesy to others. Skins, maps, etc are under creative-commons attribution-sharealake. I don't mind if you want to base your own work off mine, provided due credit is given. If there are any questions or concerns, do ask.

The OXP was written by SimonB.

Download Link

Neolite core package. This is a full replacement set for all native oolite (non oxp) ships:

Neolite core v 1.0

Difficulty Rating

"Noob". This OXP only replaces ships with better looking ones

Version History

v1.0 Original release

Installing and Playing

To play the OXP, unzip the download file. This will create a folder named "Neolite.oxp".Move the "Neolite.oxp" folder to AddOns. As with all OXPs, its the folder ending .oxp that you need to put in Oolite's AddOns folder, otherwise Oolite will not read it.

CAVEAT: non-neolite OXPs which use like_ship entries in their plist may inherit subentities from neolite ships. These oxps will be fixed as they are detected.

Extras

IMPORTANT:
Neolite expansions will replace other oxps and should be considered incompatible with them. Please remove replaced oxps when adding the neolite version.

Neolite Companion: Download v 1.0

It replaces the following oxps:
- oldships.oxp
- aegidean specials
- aegidean x-ships
- Python Class Cruiser

Neolite Wolfies: Download v 1.0

It replaces the following oxp:
- wolfwoods-varients.oxp

More Neolite OXPs

Players are encouraged to add to the project. See the links (below) for more information.

Related Links

Project Announcements: I'll try remember to put major announcements in this thread

RFC: Fancy Classics: the original announcement, historical and ongoing discussions. This is where you report your observations and watch for developments.

How to reskin a Neolite Ship: a tutorial covering critical aspects of neolite skins, including special effects.

How to make a Neolite Ship: a tutorial covering the standard neolite conversion formula using Wings3D. If you want to convert you favorite ship to the neolite style, this is your first stop.

Neolite Home: Homepage for various Neolite oxps. Only stable oxps are listed on the wiki. Projects in development may be found here.