Difference between revisions of "Talk:Realistic Shipyards"

From Elite Wiki
(New page: == Issues and Requests == Due to the presence of the "hires" textures, my running oolite process bloats to around 800 MB virtual memory (ram + swap) in about 45 minutes of play, whereas w...)
 
(Issues and Requests)
 
Line 10: Line 10:
   
 
[[User:SimonRaven|SimonRaven]] 07:42, 30 April 2008 (BST)
 
[[User:SimonRaven|SimonRaven]] 07:42, 30 April 2008 (BST)
  +
  +
Update: turns out it was an error on my part, I thought I'd removed the System Redux from AddOns, but I hadn't.
  +
Still had an issue with the "hires" textures from the ships, bloating the thing a bit too much to my
  +
taste (but I get nitpicky about such things, so if I complain too much, just ignore the extra complaining hehe).
  +
  +
[[User:SimonRaven|SimonRaven]] 17:16, 15 May 2008 (BST)

Latest revision as of 17:16, 15 May 2008

Issues and Requests

Due to the presence of the "hires" textures, my running oolite process bloats to around 800 MB virtual memory (ram + swap) in about 45 minutes of play, whereas without them, it stays around 400-600 after 2-4 hours' play, including witchspace jumps.

Could there be one that has just the "lowres" or older textures, or at least a place where we can drop them into Textures/ and Images/ ? My base is a Debian (Linux-based) box, 512 MB RAM, radeon 9000 agp video.

SimonRaven 07:42, 30 April 2008 (BST)

Update: turns out it was an error on my part, I thought I'd removed the System Redux from AddOns, but I hadn't. Still had an issue with the "hires" textures from the ships, bloating the thing a bit too much to my taste (but I get nitpicky about such things, so if I complain too much, just ignore the extra complaining hehe).

SimonRaven 17:16, 15 May 2008 (BST)