Difference between revisions of "Category:Missiles & Bombs"
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:[[Armoury]] by [[User:Thargoid|Thargoid]] |
:[[Armoury]] by [[User:Thargoid|Thargoid]] |
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:[[Missiles and Bombs]] also by [[User:Ramirez|Ramirez]] |
:[[Missiles and Bombs]] also by [[User:Ramirez|Ramirez]] |
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− | :On the other hand, the über-missiles from the [[Killit OXP]] have been omitted as they were never intended for serious play - but rather to make a point about [[Cheating]]. |
+ | :On the other hand, the über-missiles & mines from the [[Killit OXP]] have been omitted as they were never intended for serious play - but rather to make a point about [[Cheating]]. |
*'''List of OXPs which also affect missiles or bombs''': |
*'''List of OXPs which also affect missiles or bombs''': |
Revision as of 18:14, 9 July 2021
This page collects the zillions of different varieties of missiles & bombs.
- For tips on using them, see: Missile tactics & Using weapons of mass destruction
- The following OXPs contain large amounts of missiles & bombs (and are the main source of the list beneath):
- Armoury by Thargoid
- Missiles and Bombs also by Ramirez
- On the other hand, the über-missiles & mines from the Killit OXP have been omitted as they were never intended for serious play - but rather to make a point about Cheating.
- List of OXPs which also affect missiles or bombs:
- Missile Combat Reimagined changes a number of things including susceptibility to ECM
- APRIL
- Mine Safety Catch prevents premature release
- Missile Analyser allows the analysis of incoming missiles to allow selection of an appropriate defence
- Missile Booster gives fired missiles a speed boost (useful if flying large slow ships like a Python)
- Missile Beep
- Missile Machine (from Armoury) manufactures the bally things from scratch!
- Missiles modification is less sophisticated than Missile Combat Reimagined, and again tweaks the effectiveness of the ECM
- Defence against missiles
- Vanilla game defences
- Turn & run (reduced kinetic damage on impact)! Witch Fuel Injectors really help here!
- Target incoming missile with laser (STE helps, but you may well need an OXP such as SniperLock to succeed)
- Target incoming missile with another missile
- ECM
- OXP Defences
- Anti-Missile System (AMS Darts) (from Armoury) - note that the Vimana HUD has an AMS dart counter
- Chaff (from Missiles and Bombs)
- Defence Mine (from Missiles and Bombs)
- Missile Rack (from Armoury)
- Quirium Cascade Mine Detector - and Target System Plugins warn of the release of Cascade Mines to allow a fast escape!
- The Vanilla game missiles & bombs are:
- Missile (Faulcon de Lacy HM3 Homing Missile)
- ECM Hardened Missile (Faulcon de Lacy ECM-hardened HMX5 homing missile)
- Quirium Cascade Mine (Tyley-Feynman Quirium Cascade Mine)
- Energy Bomb (Medusa Pandora Self-homing Energy Bomb) - discontinued, replaced by the Quirium Cascade Mine above
Pages in category "Missiles & Bombs"
The following 69 pages are in this category, out of 69 total.