Difference between revisions of "Snark"

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This work is licensed under Creative Commons Attribution Non Commercial Share Alike 4.0 International (CC BY-NC-SA 4.0). To view a copy of this license visit [https://creativecommons.org/licenses/by-nc-sa/4.0 https://creativecommons.org/licenses/by-nc-sa/4.0].
 
This work is licensed under Creative Commons Attribution Non Commercial Share Alike 4.0 International (CC BY-NC-SA 4.0). To view a copy of this license visit [https://creativecommons.org/licenses/by-nc-sa/4.0 https://creativecommons.org/licenses/by-nc-sa/4.0].
   
== Gameplay and Balance indicator ==
 
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== Quick Facts ==
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{{IconOXP|ooVersion="1.88"|oxpCPU="Low"|oxpMEM="Low"|oxpGPU="Low"}}
   
 
[[Image:tag-colour-orange.png]] This ships are powerful fighters but pirates are rare and slow.
 
[[Image:tag-colour-orange.png]] This ships are powerful fighters but pirates are rare and slow.

Latest revision as of 08:45, 27 January 2021

ship name::Snark
Snark 02.png
Size (W×H×L) 52m×ship height::33m×ship length::38m
Cargo capacity ship cargo capacity::0 TC
Cargo bay extension ship cargo extension::N/A
Maximum speed ship speed::0.30 LM
Manoeuvrability Pitch: 1.60
Roll: 2.10
Yaw: 1.60
Trust: 50
Energy banks ship energy banks::8
Energy recharge rate

Good (4.0)

Gun mounts Fore: 3x
Missile slots ship missile slots::0
Shield boosters available ship supports shield booster::N/A
Military shields available ship supports mil shields::N/A
Hyperspace capable ship can hyperspace::Yes
OXP or standard {{#set:ship is standard=OXP}}OXP
Available to player ship is player flyable::No
Base price ship base price::N/A

Overview

The Snark is primarily a slow but powerful fighter, used by escorts, (ironically enough, given its name) bounty hunters and (reasonably rare) pirates. The small hull leaves no space for missiles or cargo. This is also the reason that no player ship is available.

The current version includes a script which, every time you exit witchspace, will add 2 Snarks within your scanner range. You can easily remove this feature by deleting or renaming the script.plist file.

Context

The Hunting of the Snark

By Lewis Carroll: A tragedy in Eight Fits

Fit the First

The Landing
"Just the place for a Snark!" the Bellman cried,
As he landed his crew with care;
Supporting each man on the top of the tide
By a finger entwined in his hair.

"Just the place for a Snark! I have said it twice:
That alone should encourage the crew.
Just the place for a Snark! I have said it thrice:
What I tell you three times is true."

Just the place for a Snark!
The crew was complete: it included a Boots—
A maker of Bonnets and Hoods—
A Barrister, brought to arrange their disputes—
And a Broker, to value their goods.

A Billiard-marker, whose skill was immense,
Might perhaps have won more than his share—
But a Banker, engaged at enormous expense,
Had the whole of their cash in his care.

There was also a Beaver, that paced on the deck,
Or would sit making lace in the bow:
And had often (the Bellman said) saved them from wreck,
Though none of the sailors knew how.

There was one who was famed for the number of things
He forgot when he entered the ship:
His umbrella, his watch, all his jewels and rings,
And the clothes he had bought for the trip.

He had forty-two boxes, all carefully packed,
With his name painted clearly on each:
But, since he omitted to mention the fact,
They were all left behind on the beach.

The loss of his clothes hardly mattered, because
He had seven coats on when he came,
With three pair of boots—but the worst of it was,
He had wholly forgotten his name.

He would answer to "Hi!" or to any loud cry,
Such as "Fry me!" or "Fritter my wig!"
To "What-you-may-call-um!" or "What-was-his-name!"
But especially "Thing-um-a-jig!"

et cetera, et cetera

The observant will have noticed that there is one fit for each of The Eight

Remarks

This ship was actually intended as a demonstration of inversion texturing: i.e using a single texture to cover two mirrored objects, and so reduce memory usage. I had thought this would be difficult, but actually Wings3D makes it trivially easy using the "flip" objects functionality to flip the selected object on, in this case, the x axis. If you dig in the OXP, you'll see there is only one wing texture, but by reverse-mapping it, it serves as the texture for both wings (which are mirror images of each other).

Version History

The original OXP (V 1.00) was created by ADCK in Jan 2006.

V 1.01 / 2021-01-27:
added manifest.plist for upload to the expansion manger
added entry for the shiplibrary

Download

The original V 1.00 could be downloaded from CapnHack.
V 1.01 is available on the Expansions Manager and additionally here: snark.oxz.

Links

  • Written by ADCK in Jan 2006.

License

This work is licensed under Creative Commons Attribution Non Commercial Share Alike 4.0 International (CC BY-NC-SA 4.0). To view a copy of this license visit https://creativecommons.org/licenses/by-nc-sa/4.0.

Quick Facts

Minimum Oolite versionCPU usage lowMemory usage lowGPU usage low

Tag-colour-orange.png This ships are powerful fighters but pirates are rare and slow.


Version Released License Features Category Author(s) Feedback
1.01 2021-01-27 CC BY-NC-SA 4.0 Ship Ships OXPs ADCK, Montana BB Thread