Difference between revisions of "Sector8/Enarines"

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{{WitchspaceEntry|Name=Erteenon|Sector=8|System=101|Distance=4.0|Government=0|Economy=7|Techlevel=4|Population=1.8|Productivity=2880|Routes=}}
 
{{WitchspaceEntry|Name=Erteenon|Sector=8|System=101|Distance=4.0|Government=0|Economy=7|Techlevel=4|Population=1.8|Productivity=2880|Routes=}}
 
{{WitchspaceEntry|Name=Enerqu|Sector=8|System=126|Distance=6.8|Government=2|Economy=7|Techlevel=5|Population=2.6|Productivity=3744|Routes=}}
 
{{WitchspaceEntry|Name=Enerqu|Sector=8|System=126|Distance=6.8|Government=2|Economy=7|Techlevel=5|Population=2.6|Productivity=3744|Routes=}}
{{WitchspaceEntry|Name=Inzaan|Sector=8|System=156|Distance=5.6|Government=7|Economy=6|Techlevel=7|Population=3.8|Productivity=13376|Routes=}}
+
{{WitchspaceEntry|Name=Inzaan_2|Sector=8|System=156|Distance=5.6|Government=7|Economy=6|Techlevel=7|Population=3.8|Productivity=13376|Routes=}}
 
{{WitchspaceEntry|Name=Ondizaat|Sector=8|System=222|Distance=4.4|Government=2|Economy=6|Techlevel=5|Population=2.5|Productivity=4800|Routes=}}
 
{{WitchspaceEntry|Name=Ondizaat|Sector=8|System=222|Distance=4.4|Government=2|Economy=6|Techlevel=5|Population=2.5|Productivity=4800|Routes=}}
 
{{WitchspaceFooter}}
 
{{WitchspaceFooter}}
{{LocalAreaMapHeader|Name=Enarines|Sector=8|X=79|Y=200|Radius=3}}{{LocalAreaMapEntry|Name=Belebi|RX=2|RY=20|Radius=4}}{{LocalAreaMapEntry|Name=Erteenon|RX=-10|RY=-3|Radius=4}}{{LocalAreaMapEntry|Name=Enerqu|RX=8|RY=31|Radius=4}}{{LocalAreaMapEntry|Name=Inzaan|RX=-6|RY=-26|Radius=4}}{{LocalAreaMapEntry|Name=Ondizaat|RX=7|RY=-18|Radius=4}}{{LocalAreaMapFooter}}
+
{{LocalAreaMapHeader|Name=Enarines|Sector=8|X=79|Y=200|Radius=3}}{{LocalAreaMapEntry|Name=Belebi|RX=2|RY=20|Radius=4}}{{LocalAreaMapEntry|Name=Erteenon|RX=-10|RY=-3|Radius=4}}{{LocalAreaMapEntry|Name=Enerqu|RX=8|RY=31|Radius=4}}{{LocalAreaMapEntry|Name=Inzaan_2|RX=-6|RY=-26|Radius=4}}{{LocalAreaMapEntry|Name=Ondizaat|RX=7|RY=-18|Radius=4}}{{LocalAreaMapFooter}}
 
== Trade ==
 
== Trade ==
 
{{PricelistEconomy2}}
 
{{PricelistEconomy2}}

Revision as of 05:08, 8 April 2015

Logo64 Anarchy.png Enarines Logo64 PoorIndustrial.png
Logo TL11.png
GalCat ID: 8:165
Location: 79,200 of GalSector 8
Government: Anarchy
Economy: Poor Industrial
Technology Level: 11
Population: 4.1 Billion
(Human Colonists)
Productivity: 13120 MCr
Planet Radius: 3407km
Location of Enarines in Sector 8
Sector8Overview.png
MicroCircle.png
Enarines is ravaged by dreadful civil war.
Old Galactic Catalogue Entry for 8:165 (Enarines)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Enarines:

Destination Distance Gov. Eco. TL Pop. Prod
Belebi 4.0 LY 7Logo64 CorporateState.png 4Logo64 MainlyAgricultural.png 09Logo TL9s.png 4.4 Bln. 02323223232 MCr
Erteenon 4.0 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 1.8 Bln. 0028802880 MCr
Enerqu 6.8 LY 2Logo64 MultiGovernment.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 2.6 Bln. 0037443744 MCr
Inzaan_2 5.6 LY 7Logo64 CorporateState.png 6Logo64 AverageAgricultural.png 07Logo TL7s.png 3.8 Bln. 01337613376 MCr
Ondizaat 4.4 LY 2Logo64 MultiGovernment.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.5 Bln. 0048004800 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0%
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction