Difference between revisions of "Sector6/Xear"

From Elite Wiki
 
Line 11: Line 11:
 
{{WitchspaceEntry|Name=Ormadi|Sector=6|System=60|Distance=3.6|Government=2|Economy=0|Techlevel=10|Population=3.9|Productivity=18720|Routes=}}
 
{{WitchspaceEntry|Name=Ormadi|Sector=6|System=60|Distance=3.6|Government=2|Economy=0|Techlevel=10|Population=3.9|Productivity=18720|Routes=}}
 
{{WitchspaceEntry|Name=Enveat|Sector=6|System=67|Distance=0.4|Government=6|Economy=3|Techlevel=8|Population=3.8|Productivity=21280|Routes=}}
 
{{WitchspaceEntry|Name=Enveat|Sector=6|System=67|Distance=0.4|Government=6|Economy=3|Techlevel=8|Population=3.8|Productivity=21280|Routes=}}
{{WitchspaceEntry|Name=Onente|Sector=6|System=138|Distance=3.6|Government=1|Economy=2|Techlevel=11|Population=4.2|Productivity=16800|Routes=}}
+
{{WitchspaceEntry|Name=Onente|Sector=6|System=138|Distance=3.6|Government=1|Economy=2|Techlevel=9|Population=4.2|Productivity=11520|Routes=}}
 
{{WitchspaceEntry|Name=Aceteat|Sector=6|System=142|Distance=2.4|Government=4|Economy=6|Techlevel=4|Population=2.3|Productivity=5888|Routes=}}
 
{{WitchspaceEntry|Name=Aceteat|Sector=6|System=142|Distance=2.4|Government=4|Economy=6|Techlevel=4|Population=2.3|Productivity=5888|Routes=}}
 
{{WitchspaceEntry|Name=Orria|Sector=6|System=173|Distance=6.8|Government=5|Economy=6|Techlevel=8|Population=4.0|Productivity=11520|Routes=}}
 
{{WitchspaceEntry|Name=Orria|Sector=6|System=173|Distance=6.8|Government=5|Economy=6|Techlevel=8|Population=4.0|Productivity=11520|Routes=}}

Latest revision as of 00:14, 13 May 2016

Logo64 MultiGovernment.png Xear Logo64 PoorIndustrial.png
Logo TL10.png
GalCat ID: 6:147
Location: 71,154 of GalSector 6
Government: Multi-Government
Economy: Poor Industrial
Technology Level: 10
Population: 4.1 Billion
(Human Colonists)
Productivity: 15744 MCr
Planet Radius: 2887km
Location of Xear in Sector 6
Sector6Overview.png
MicroCircle.png
The world Xear is a boring planet.
Old Galactic Catalogue Entry for 6:147 (Xear)

Witchspace Routes

There are 10 direct Witchspace Routes from/to Xear:

Destination Distance Gov. Eco. TL Pop. Prod
Erisriin 3.6 LY 5Logo64 Confederacy.png 4Logo64 MainlyAgricultural.png 07Logo TL7s.png 3.4 Bln. 01468814688 MCr
Tiinve 6.4 LY 0Logo64 Anarchy.png 2Logo64 PoorIndustrial.png 09Logo TL9s.png 3.5 Bln. 0089608960 MCr
Ormadi 3.6 LY 2Logo64 MultiGovernment.png 0Logo64 RichIndustrial.png 10Logo TL10s.png 3.9 Bln. 01872018720 MCr
Enveat 0.4 LY 6Logo64 Democracy.png 3Logo64 MainlyIndustrial.png 08Logo TL8s.png 3.8 Bln. 02128021280 MCr
Onente 3.6 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 09Logo TL9s.png 4.2 Bln. 01152011520 MCr
Aceteat 2.4 LY 4Logo64 Communism.png 6Logo64 AverageAgricultural.png 04Logo TL4s.png 2.3 Bln. 0058885888 MCr
Orria 6.8 LY 5Logo64 Confederacy.png 6Logo64 AverageAgricultural.png 08Logo TL8s.png 4.0 Bln. 01152011520 MCr
Diusar 6.4 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.9 Bln. 0092809280 MCr
Sodionbe 6.4 LY 4Logo64 Communism.png 2Logo64 PoorIndustrial.png 10Logo TL10s.png 4.3 Bln. 02201622016 MCr
Edaranis 6.0 LY 5Logo64 Confederacy.png 0Logo64 RichIndustrial.png 11Logo TL11s.png 4.6 Bln. 03312033120 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0%
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction

Routes and Regions

The Centreward Industrial Sector

Xear is a member of The Centreward Industrial Sector region.