Difference between revisions of "TorusToSun"
(v1.2) |
(v1.3) |
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Practical when an addon moved the Sun farther and if you travel to non-main stations also. |
Practical when an addon moved the Sun farther and if you travel to non-main stations also. |
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− | Your speed multiplier will be limited by the distance of the nearest planetary |
+ | Your speed multiplier will be limited by the distance and mass of the nearest planetary object and can reach maximum 8 times of the original Torus Drive. |
[[CombatMFD|Combat MFD]] display the multiplier if installed and is not damaged so no console messages printed in this case. |
[[CombatMFD|Combat MFD]] display the multiplier if installed and is not damaged so no console messages printed in this case. |
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− | You can move the Sun farther in this addon in Config/planetinfo.plist. |
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+ | If your TTS Drive is working at the maximum speed then a 8x time forwarding will be applied also, so your game clock will be adjusted forward and you will arrive as if you have a 64x drive. In this way if you use [[Realistic_Stars|Realistic Stars]] OXP (where the Sun is 8 times farther) then you still will be at the Sun in 2 minutes due to the very fast last part of the travel is able to compensate the slow start from the planet. |
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+ | |||
+ | You can not leave the Sun as fast as you arrived due to the high gravity of this huge mass can help to keep up the high speed until the last moment when you fall into but will slow you strongly when you turn back to leave until you are near. |
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+ | |||
+ | There are side effects what you must accept as feedbacks of the extreme speeds: |
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+ | *the sky will shaking, |
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+ | *the engine trails in the aft view will get left far behind you. |
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+ | |||
+ | You can move the Sun farther in this addon also in Config/planetinfo.plist. |
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=== Instructions === |
=== Instructions === |
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=== Changelog === |
=== Changelog === |
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+ | 2014.07.27. v1.3 Use the gravity of Sun to earn faster approach and slower leaving. |
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+ | Use 8x time forwarding to earn 64x top speed (not TAF but adjustment). |
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2014.07.26. v1.2 Nonlinear speed calculation. |
2014.07.26. v1.2 Nonlinear speed calculation. |
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Better handling of Additional planets. |
Better handling of Additional planets. |
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=== Download === |
=== Download === |
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− | [[Media:TorusToSun_1. |
+ | [[Media:TorusToSun_1.3.oxz|TorusToSun_1.3.oxz]] (downloaded {{#downloads:TorusToSun_1.3.oxz}} times). |
===Quick Facts=== |
===Quick Facts=== |
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{{OXPLevel|0}}{{Infobox OXPb| title = SafetyCatch |
{{OXPLevel|0}}{{Infobox OXPb| title = SafetyCatch |
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− | |version = 1. |
+ | |version = 1.3 |
− | |release = 2014-07- |
+ | |release = 2014-07-27 |
|features = Faster Torus Drive |
|features = Faster Torus Drive |
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|license = CC BY-NC-SA 4 |
|license = CC BY-NC-SA 4 |
Revision as of 21:56, 27 July 2014
Description
Your Torus Drive get an upgrade to reach the Sun faster if you buy Torus To Sun Drive for 500Cr.
Practical when an addon moved the Sun farther and if you travel to non-main stations also.
Your speed multiplier will be limited by the distance and mass of the nearest planetary object and can reach maximum 8 times of the original Torus Drive.
Combat MFD display the multiplier if installed and is not damaged so no console messages printed in this case.
If your TTS Drive is working at the maximum speed then a 8x time forwarding will be applied also, so your game clock will be adjusted forward and you will arrive as if you have a 64x drive. In this way if you use Realistic Stars OXP (where the Sun is 8 times farther) then you still will be at the Sun in 2 minutes due to the very fast last part of the travel is able to compensate the slow start from the planet.
You can not leave the Sun as fast as you arrived due to the high gravity of this huge mass can help to keep up the high speed until the last moment when you fall into but will slow you strongly when you turn back to leave until you are near.
There are side effects what you must accept as feedbacks of the extreme speeds:
- the sky will shaking,
- the engine trails in the aft view will get left far behind you.
You can move the Sun farther in this addon also in Config/planetinfo.plist.
Instructions
In Oolite v1.79 or later do not unzip the .oxz file, just move into the AddOns folder of your Oolite installation. In Oolite v1.77 make a TorusToSun.oxp subfolder in your AddOns folder and unzip the .oxz file into the newly created subfolder.
License
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike License version 4.0. If you are re-using any piece of this OXP, please let me know by sending an e-mail to norbylite at gmail.com.
Changelog
2014.07.27. v1.3 Use the gravity of Sun to earn faster approach and slower leaving. Use 8x time forwarding to earn 64x top speed (not TAF but adjustment). 2014.07.26. v1.2 Nonlinear speed calculation. Better handling of Additional planets. Fix the ovelapping gravity if the distance is small between two planets. 2014.07.24. v1.1 Equipment added. 2014.07.23. v1.0 First release.
Download
TorusToSun_1.3.oxz (downloaded 96 times).
Quick Facts
Version | Released | License | Features | Category | Author(s) | Feedback |
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1.3 | 2014-07-27 | CC BY-NC-SA 4 | Faster Torus Drive | Mechanics OXPs | Norby | BB-Link |