Difference between revisions of "Cabal Common Library Doc OXPStrength"
m (Preparation for v1.6) |
m (added deprecated marks) |
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This is the main class for the OXPStrength with its members and part of the [[Cabal_Common_Library]]. |
This is the main class for the OXPStrength with its members and part of the [[Cabal_Common_Library]]. |
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− | It is a helper tool specially for mission OXPs to |
+ | It is a helper tool specially for mission OXPs to check the environment and helps to determine the players strength. |
The underlaying API calculates a checksum (coef) for entities. This checksum can be gathered by scripts for specific entities (Player and NPCs). Factors are: |
The underlaying API calculates a checksum (coef) for entities. This checksum can be gathered by scripts for specific entities (Player and NPCs). Factors are: |
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+ | * accuracy (v1.7.1) |
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+ | * distance to the hotspots (MainStation,WP and lanes WP,WS,PS) |
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+ | * EQs |
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+ | * escorts / defense ships |
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+ | * laser |
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+ | * mass (v1.7.1) |
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* maxEnergy |
* maxEnergy |
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* maxSpeed |
* maxSpeed |
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* maxThrust |
* maxThrust |
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− | * shieldRechargeRates |
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− | * laser |
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− | * turrets |
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− | * subent laser |
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* missiles |
* missiles |
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− | * escorts/defense ships |
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* primaryRole |
* primaryRole |
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− | * distance to the hotspots (MainStation,WP and lanes WP,WS,PS) |
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+ | * shieldRechargeRates |
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− | * EQs |
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+ | * subent laser |
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+ | * turrets |
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− | The script can set a missionVariable to be used for strong entities. |
+ | The script can set a missionVariable to be used for strong entities. <sup>Deprecated in favour of condition scripts.</sup> |
{{CodeEx|codeex=missionVariables.CCL_OXPStrength}} |
{{CodeEx|codeex=missionVariables.CCL_OXPStrength}} |
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− | Main purpose is to prevent the spawning by the populator. These entities can define conditions in shipdata.plist. Default is 9. Suggested classes: |
+ | Main purpose is to prevent the spawning by the populator. These entities can define conditions in <tt>shipdata.plist</tt>. Default is 9. Suggested classes: |
* 1 = coef < 100 |
* 1 = coef < 100 |
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* 9 = otherwise, default. |
* 9 = otherwise, default. |
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{{CodeEx|codeex=conditions = ("mission_CCL_OXPStrength greaterthan 3"); }} |
{{CodeEx|codeex=conditions = ("mission_CCL_OXPStrength greaterthan 3"); }} |
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+ | Starting with v1.7.1 this is replaced by a property |
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+ | {{CodeEx|codeex=worldScripts.Cabal_Common_OXPStrength.CCL_OXPStrength}} |
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− | Missionships should use a script_info key that excludes the entity from cleaning to avoid breaking other missions. |
+ | Missionships should use a script_info key that excludes the entity from cleaning to avoid breaking other missions. <sup>Deprecated.</sup> |
− | {{CodeEx|codeex=script_info = { |
+ | {{CodeEx|codeex=script_info = {ccl_missionShip = true;} }} |
− | Additionally a property with the same effect can be set for a specific entity. |
+ | Additionally a property with the same effect can be set for a specific entity. <sup>Deprecated.</sup> |
{{CodeEx|codeex=this.ccl_missionShip = true; }} |
{{CodeEx|codeex=this.ccl_missionShip = true; }} |
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− | A third way is to exclude names of entities. This must be done in your own startUp |
+ | A third way is to exclude names of entities. This must be done in your own startUp. <sup>Deprecated. Cleaning is removed in v1.7.1.</sup> |
{{CodeEx|codeex=worldScripts.Cabal_Common_OXPStrength.ccl_strengthExclEntByName.push("name1"); }} |
{{CodeEx|codeex=worldScripts.Cabal_Common_OXPStrength.ccl_strengthExclEntByName.push("name1"); }} |
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=== registerLocation() === |
=== registerLocation() === |
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{{CodeEx|codeex=worldScripts.Cabal_Common_OXPStrength.registerLocation(obj); }} |
{{CodeEx|codeex=worldScripts.Cabal_Common_OXPStrength.registerLocation(obj); }} |
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− | Scripts can specify systems where logging |
+ | Scripts can specify systems where logging should happen. Only one object with a few properties has to be passed. |
'''Properties of obj:''' |
'''Properties of obj:''' |
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:;CSS:String. Required. worldScriptname. |
:;CSS:String. Required. worldScriptname. |
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− | :;CSP:String. Required. Propertyname to be checked. If true start |
+ | :;CSP:String. Required. Propertyname to be checked. If true start logging. |
:;Gal:Number. Required. Galaxy. |
:;Gal:Number. Required. Galaxy. |
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:;ID:Number. Required. System ID. |
:;ID:Number. Required. System ID. |
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:;ISS:Boolean. Required. Interstellar (if used activation on leaving ID && misjump). |
:;ISS:Boolean. Required. Interstellar (if used activation on leaving ID && misjump). |
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:;GJump:Array. galacticHyperspaceFixedCoordsInLY for galactic jumps, e.g. [6.4,51,0]. |
:;GJump:Array. galacticHyperspaceFixedCoordsInLY for galactic jumps, e.g. [6.4,51,0]. |
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− | :;Strength:Number. Strength for missionVariables.CCL_OXPStrength. |
+ | :;Strength:Number. Strength for missionVariables.CCL_OXPStrength. <sup>Deprecated.</sup> |
− | :;checkC:Number. Threshold for logging |
+ | :;checkC:Number. Threshold for logging. |
− | :;checkK:Number. Threshold for cleaning. The script checks the distance to the player and used handlers. |
+ | :;checkK:Number. Threshold for cleaning. The script checks the distance to the player and used handlers. <sup>Deprecated.</sup> |
− | :;delay:Number. Timer delay for logging |
+ | :;delay:Number. Timer delay for logging. |
:;locate:Number. Only for hotspot 0=all, 1=MainStation, 2=WP, 3=LaneWP, 4=LaneWS, 5=LanePS. |
:;locate:Number. Only for hotspot 0=all, 1=MainStation, 2=WP, 3=LaneWP, 4=LaneWS, 5=LanePS. |
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− | :;repeat:Number. Repeat logging |
+ | :;repeat:Number. Repeat logging n times. |
− | :;logging:Boolean. Log actions. |
+ | :;logging:Boolean. Log actions. <sup>Deprecated.</sup> |
:;Permanent:Boolean. Flag to keep the entry. If player leaves the specified system and Permanent is not set, the entry will be deleted. |
:;Permanent:Boolean. Flag to keep the entry. If player leaves the specified system and Permanent is not set, the entry will be deleted. |
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− | :;Suspend:Array. Names of worldScripts to be suspended. Following Oktis approach, e.g. ["OXPA","OXPB"] |
+ | :;Suspend:Array. Names of worldScripts to be suspended. Following Oktis approach, e.g. ["OXPA","OXPB"]. <sup>Deprecated - unused by OXPs.</sup> |
Revision as of 21:57, 2 February 2013
Overview
This is the main class for the OXPStrength with its members and part of the Cabal_Common_Library.
It is a helper tool specially for mission OXPs to check the environment and helps to determine the players strength.
The underlaying API calculates a checksum (coef) for entities. This checksum can be gathered by scripts for specific entities (Player and NPCs). Factors are:
- accuracy (v1.7.1)
- distance to the hotspots (MainStation,WP and lanes WP,WS,PS)
- EQs
- escorts / defense ships
- laser
- mass (v1.7.1)
- maxEnergy
- maxSpeed
- maxThrust
- missiles
- primaryRole
- shieldRechargeRates
- subent laser
- turrets
The script can set a missionVariable to be used for strong entities. Deprecated in favour of condition scripts.
missionVariables.CCL_OXPStrength |
Main purpose is to prevent the spawning by the populator. These entities can define conditions in shipdata.plist. Default is 9. Suggested classes:
- 1 = coef < 100
- 2 = coef < 120
- 3 = coef < 150
- 4 = coef < 180
- 5 = coef < 200
- 6 = coef < 300
- 7 = coef < 500
- 8 = coef < 1000
- 9 = otherwise, default.
conditions = ("mission_CCL_OXPStrength greaterthan 3"); |
Starting with v1.7.1 this is replaced by a property
worldScripts.Cabal_Common_OXPStrength.CCL_OXPStrength |
Missionships should use a script_info key that excludes the entity from cleaning to avoid breaking other missions. Deprecated.
script_info = {ccl_missionShip = true;} |
Additionally a property with the same effect can be set for a specific entity. Deprecated.
this.ccl_missionShip = true; |
A third way is to exclude names of entities. This must be done in your own startUp. Deprecated. Cleaning is removed in v1.7.1.
worldScripts.Cabal_Common_OXPStrength.ccl_strengthExclEntByName.push("name1"); |
Functions
checkPower()
worldScripts.Cabal_Common_OXPStrength.checkOXPStrength.checkPower(entity); |
Checks the specified entity and returns the gathered coefficient.
For NPCs the standard range is <100 (except some Vipers), but OXP entities can have a lot higher value based on their settings. Playerships are treated different and are getting higher values. A standard Cobra MkIII has a value of 86 in the beginning and gets up to 293 if fully equipped with standard weaponry, missiles and other equipment. The Boa Class Cruiser even gets 304.
Parameters:
- entity
- Entity.
Returns:
- coef
- Number. Calculated sum.
registerLocation()
worldScripts.Cabal_Common_OXPStrength.registerLocation(obj); |
Scripts can specify systems where logging should happen. Only one object with a few properties has to be passed.
Properties of obj:
- CSS
- String. Required. worldScriptname.
- CSP
- String. Required. Propertyname to be checked. If true start logging.
- Gal
- Number. Required. Galaxy.
- ID
- Number. Required. System ID.
- ISS
- Boolean. Required. Interstellar (if used activation on leaving ID && misjump).
- GJump
- Array. galacticHyperspaceFixedCoordsInLY for galactic jumps, e.g. [6.4,51,0].
- Strength
- Number. Strength for missionVariables.CCL_OXPStrength. Deprecated.
- checkC
- Number. Threshold for logging.
- checkK
- Number. Threshold for cleaning. The script checks the distance to the player and used handlers. Deprecated.
- delay
- Number. Timer delay for logging.
- locate
- Number. Only for hotspot 0=all, 1=MainStation, 2=WP, 3=LaneWP, 4=LaneWS, 5=LanePS.
- repeat
- Number. Repeat logging n times.
- logging
- Boolean. Log actions. Deprecated.
- Permanent
- Boolean. Flag to keep the entry. If player leaves the specified system and Permanent is not set, the entry will be deleted.
- Suspend
- Array. Names of worldScripts to be suspended. Following Oktis approach, e.g. ["OXPA","OXPB"]. Deprecated - unused by OXPs.