Difference between revisions of "OXP scriptInfo"
From Elite Wiki
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m (added skilled_npcs_role) |
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! scope="col" width="15%" |OXP |
! scope="col" width="15%" |OXP |
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! scope="col" width="54%" |Short description |
! scope="col" width="54%" |Short description |
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− | |-valign="top" |
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+ | |- |
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|bgs_chatter |
|bgs_chatter |
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|Station |
|Station |
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|[[BGS]] |
|[[BGS]] |
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|Adds chatter soundfile(s). |
|Adds chatter soundfile(s). |
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− | |-valign="top" |
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+ | |- |
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|bgs_countonly |
|bgs_countonly |
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|Playership |
|Playership |
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|[[BGS]] |
|[[BGS]] |
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|Disables ambient sounds for hyperjumps. |
|Disables ambient sounds for hyperjumps. |
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− | |-valign="top" |
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+ | |- |
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|bgs_engine |
|bgs_engine |
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|Playership |
|Playership |
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|[[BGS]] |
|[[BGS]] |
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|Specifies ambient engine sound. |
|Specifies ambient engine sound. |
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− | |-valign="top" |
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+ | |- |
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|bgs_engineDown |
|bgs_engineDown |
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|Playership |
|Playership |
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|[[BGS]] |
|[[BGS]] |
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|Specifies engine sound when decelerating. |
|Specifies engine sound when decelerating. |
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− | |-valign="top" |
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+ | |- |
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|bgs_engineUp |
|bgs_engineUp |
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|Playership |
|Playership |
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|[[BGS]] |
|[[BGS]] |
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|Specifies engine sound when accelerating. |
|Specifies engine sound when accelerating. |
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− | |-valign="top" |
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+ | |- |
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|bgs_music |
|bgs_music |
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|Station |
|Station |
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|[[BGS]] |
|[[BGS]] |
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|Specifies musicfile(s) when docked. |
|Specifies musicfile(s) when docked. |
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− | |-valign="top" |
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+ | |- |
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|bgs_nocrowd |
|bgs_nocrowd |
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|Station |
|Station |
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|[[BGS]] |
|[[BGS]] |
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|Disables ambient sound when docked. |
|Disables ambient sound when docked. |
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− | |-valign="top" |
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+ | |- |
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|bgs_nomusic |
|bgs_nomusic |
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|Station |
|Station |
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|[[BGS]] |
|[[BGS]] |
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|Disables music when docked. |
|Disables music when docked. |
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− | |-valign="top" |
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+ | |- |
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|bombType |
|bombType |
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| |
| |
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|[[Armoury_OXP|Armoury]] |
|[[Armoury_OXP|Armoury]] |
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− | |-valign="top" |
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+ | |- |
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|bounty |
|bounty |
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| |
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|[[Random_Hits_OXP|Random Hits]] |
|[[Random_Hits_OXP|Random Hits]] |
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− | |-valign="top" |
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+ | |- |
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|ccl_missionShip |
|ccl_missionShip |
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|Ship |
|Ship |
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|[[Cabal_Common_Library]] |
|[[Cabal_Common_Library]] |
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|Flags this ship as mission relevant. |
|Flags this ship as mission relevant. |
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− | |-valign="top" |
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+ | |- |
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|ccl_secureChannel |
|ccl_secureChannel |
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|Ship |
|Ship |
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|[[Cabal_Common_Library]] |
|[[Cabal_Common_Library]] |
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|Property in the ship-script that holds the object for ship2ship communications. |
|Property in the ship-script that holds the object for ship2ship communications. |
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− | |-valign="top" |
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+ | |- |
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|ccl_secureChannelPrep |
|ccl_secureChannelPrep |
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|Ship |
|Ship |
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|[[Cabal_Common_Library]] |
|[[Cabal_Common_Library]] |
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|Function in the ship-script that initiates the object. |
|Function in the ship-script that initiates the object. |
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− | |-valign="top" |
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+ | |- |
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|DroneEquipment |
|DroneEquipment |
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|[[Armoury_OXP|Armoury]] |
|[[Armoury_OXP|Armoury]] |
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− | |-valign="top" |
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+ | |- |
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|extraMissileLauncher |
|extraMissileLauncher |
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|[[Random_Hits_OXP|Random Hits]] |
|[[Random_Hits_OXP|Random Hits]] |
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− | |-valign="top" |
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+ | |- |
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|grs_dockinglength |
|grs_dockinglength |
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|Ship |
|Ship |
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|[[BuoyRepair]] |
|[[BuoyRepair]] |
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|Specifies distance for external dockers on buoyRepair facilities. |
|Specifies distance for external dockers on buoyRepair facilities. |
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− | |-valign="top" |
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+ | |- |
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|hateScore |
|hateScore |
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| |
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|[[Random_Hits_OXP|Random Hits]] |
|[[Random_Hits_OXP|Random Hits]] |
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− | |-valign="top" |
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+ | |- |
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|launchingRack |
|launchingRack |
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|[[Armoury_OXP|Armoury]] |
|[[Armoury_OXP|Armoury]] |
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− | |-valign="top" |
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+ | |- |
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|launch_name |
|launch_name |
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|[[Armoury_OXP|Armoury]] |
|[[Armoury_OXP|Armoury]] |
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− | |-valign="top" |
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+ | |- |
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|level |
|level |
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|[[Random_Hits_OXP|Random Hits]] |
|[[Random_Hits_OXP|Random Hits]] |
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− | |-valign="top" |
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+ | |- |
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|markLevel |
|markLevel |
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|[[Random_Hits_OXP|Random Hits]] |
|[[Random_Hits_OXP|Random Hits]] |
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− | |-valign="top" |
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+ | |- |
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|nextBuoy |
|nextBuoy |
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|[[Lave_Academy_OXP|Lave Academies]] |
|[[Lave_Academy_OXP|Lave Academies]] |
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− | |-valign="top" |
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+ | |- |
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|npc_shields |
|npc_shields |
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|[[NPC-shields_OXP|NPC-shields]] |
|[[NPC-shields_OXP|NPC-shields]] |
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− | |-valign="top" |
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+ | |- |
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|podChance |
|podChance |
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|[[Random_Hits_OXP|Random Hits]] |
|[[Random_Hits_OXP|Random Hits]] |
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− | |-valign="top" |
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+ | |- |
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|podType |
|podType |
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|[[Random_Hits_OXP|Random Hits]] |
|[[Random_Hits_OXP|Random Hits]] |
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− | |-valign="top" |
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+ | |- |
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|qmineChance |
|qmineChance |
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|[[Random_Hits_OXP|Random Hits]] |
|[[Random_Hits_OXP|Random Hits]] |
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− | |-valign="top" |
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+ | |- |
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|score |
|score |
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|[[Galactic_Navy_OXP|Galactic Navy]] |
|[[Galactic_Navy_OXP|Galactic Navy]] |
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− | |-valign="top" |
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+ | |- |
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|ship_name |
|ship_name |
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|[[Aquatics_OXP|Aquatics]] |
|[[Aquatics_OXP|Aquatics]] |
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− | |-valign="top" |
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+ | |- |
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+ | |skilled_npcs_role |
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+ | | |
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+ | |[[Skilled_NPCs_OXP|Skilled_NPCs]] |
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+ | |Controls behaviour for accuracy changes. |
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+ | |- |
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|snoopersNews |
|snoopersNews |
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|Station |
|Station |
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|[[Snoopers]] |
|[[Snoopers]] |
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|Enables Snoopers on non-main stations or stations without NPC traffic. |
|Enables Snoopers on non-main stations or stations without NPC traffic. |
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− | |-valign="top" |
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+ | |- |
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|thargoidRepairBotChance |
|thargoidRepairBotChance |
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|[[Repair_Bots_OXP|RepairBots]] |
|[[Repair_Bots_OXP|RepairBots]] |
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− | |-valign="top" |
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+ | |- |
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|UPSAIName |
|UPSAIName |
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|[[UPS_Courier]] |
|[[UPS_Courier]] |
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− | |-valign="top" |
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+ | |- |
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|vector_epodName |
|vector_epodName |
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|Ship |
|Ship |
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|[[Vector_OXP|Vector]] |
|[[Vector_OXP|Vector]] |
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|Suffix for special ships. |
|Suffix for special ships. |
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− | |-valign="top" |
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+ | |- |
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|vector_name |
|vector_name |
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|Ship |
|Ship |
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|[[Vector_OXP|Vector]] |
|[[Vector_OXP|Vector]] |
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|Suffix for special ships. Used in descriptions too. |
|Suffix for special ships. Used in descriptions too. |
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− | |-valign="top" |
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+ | |- |
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|vector_ovcycle |
|vector_ovcycle |
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|Ship |
|Ship |
Revision as of 12:19, 11 March 2013
Quite a few OXPs are using script_info keys to define specific settings per entity or per equipment and it gets harder to keep track of all possibilities with every new released OXP.
This page gives a short overview about used keys in OXPs in shipdata.plist.
Keyname | Category | OXP | Short description |
---|---|---|---|
bgs_chatter | Station | BGS | Adds chatter soundfile(s). |
bgs_countonly | Playership | BGS | Disables ambient sounds for hyperjumps. |
bgs_engine | Playership | BGS | Specifies ambient engine sound. |
bgs_engineDown | Playership | BGS | Specifies engine sound when decelerating. |
bgs_engineUp | Playership | BGS | Specifies engine sound when accelerating. |
bgs_music | Station | BGS | Specifies musicfile(s) when docked. |
bgs_nocrowd | Station | BGS | Disables ambient sound when docked. |
bgs_nomusic | Station | BGS | Disables music when docked. |
bombType | Armoury | ||
bounty | Random Hits | ||
ccl_missionShip | Ship | Cabal_Common_Library | Flags this ship as mission relevant. |
ccl_secureChannel | Ship | Cabal_Common_Library | Property in the ship-script that holds the object for ship2ship communications. |
ccl_secureChannelPrep | Ship | Cabal_Common_Library | Function in the ship-script that initiates the object. |
DroneEquipment | Armoury | ||
extraMissileLauncher | Random Hits | ||
grs_dockinglength | Ship | BuoyRepair | Specifies distance for external dockers on buoyRepair facilities. |
hateScore | Random Hits | ||
launchingRack | Armoury | ||
launch_name | Armoury | ||
level | Random Hits | ||
markLevel | Random Hits | ||
nextBuoy | Lave Academies | ||
npc_shields | NPC-shields | ||
podChance | Random Hits | ||
podType | Random Hits | ||
qmineChance | Random Hits | ||
score | Galactic Navy | ||
ship_name | Aquatics | ||
skilled_npcs_role | Skilled_NPCs | Controls behaviour for accuracy changes. | |
snoopersNews | Station | Snoopers | Enables Snoopers on non-main stations or stations without NPC traffic. |
thargoidRepairBotChance | RepairBots | ||
UPSAIName | UPS_Courier | ||
vector_epodName | Ship | Vector | Suffix for special ships. |
vector_name | Ship | Vector | Suffix for special ships. Used in descriptions too. |
vector_ovcycle | Ship | Vector | Overlay fadeout after vector_ovcycle seconds. |