Difference between revisions of "Ramon's Anaconda"
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[[Image:Ramon_Anaconda.gif|Ramon's Anaconda]] |
[[Image:Ramon_Anaconda.gif|Ramon's Anaconda]] |
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+ | == Special Features == |
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Like the [[DWCobra|Dark Wheel Cobra]], you'll be able to blow bits off - like the cargo bay door. |
Like the [[DWCobra|Dark Wheel Cobra]], you'll be able to blow bits off - like the cargo bay door. |
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[[Image:Ramon_Anaconda2.gif|Ramon's Anaconda]] |
[[Image:Ramon_Anaconda2.gif|Ramon's Anaconda]] |
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+ | Also you can select a Cargo Bay View (it's just for show though, the amount of cargo doesn't change). I wanted to point the camera the other way to try and replicate the image of the Anaconda cargo bay in the old Elite instruction manual. |
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+ | [[Image:Ramon_anaconda_cargobay.jpg|640px|Cargo Bay View]] |
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== Download == |
== Download == |
Revision as of 20:16, 21 March 2010
Anaconda | |
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Size (metres, W×H×L) | 75 × 60 × 170 |
Cargo capacity | 750 TC |
Cargo bay extension | N/A |
Maximum speed | 0.14 LM |
Manoeuvrability | Roll: 0.75 Pitch: 0.40 |
Energy banks | 7 |
Energy recharge rate | Medium (3.0) |
Gun mounts | Fore, Aft Starboard, Port |
Missile slots | 7 |
Shield boosters available | No |
Military shields available | No |
Hyperspace capable | Yes |
OXP or standard | Standard (Liner is OXP) |
Available to player | Yes |
Base price | 650000 Cr |
Overview
Not as much as a re-imagining as Griff's Boa, just a safe update. Those of you who have been here a while might notice it hasn't changed much since I last posted it about a year ago...............well, you'd be right. I'm posting it again in the hope it'll motivate me to finish!! I've given myself a due date of the end of January 09. Just need to go through Griff's Boa and check out the shaders code and how he uses the specular map - by 'go through' I mean 'rip apart'. Thanks for doing all the hard work Griff!
Special Features
Like the Dark Wheel Cobra, you'll be able to blow bits off - like the cargo bay door.
Also you can select a Cargo Bay View (it's just for show though, the amount of cargo doesn't change). I wanted to point the camera the other way to try and replicate the image of the Anaconda cargo bay in the old Elite instruction manual.