Difference between revisions of "Oolite JavaScript Reference: ShipGroup"
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Eric Walch (talk | contribs) (Explained leader) |
Eric Walch (talk | contribs) (Added an example of creating a group) |
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The '''<code>ShipGroup</code>''' class is a property of an <code>[[Oolite JavaScript Reference: Entity|Entity]]</code> representing a group of ships. |
The '''<code>ShipGroup</code>''' class is a property of an <code>[[Oolite JavaScript Reference: Entity|Entity]]</code> representing a group of ships. |
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+ | == Constructor == |
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+ | '''new ShipGroup'''() : ShipGroup |
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+ | Creates a new group to which ships can be added. e.g. |
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+ | var myGroup = new ShipGroup(); |
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+ | myGroup.name = "My group"; |
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+ | myShip.group = myGroup; |
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== Properties == |
== Properties == |
Revision as of 19:56, 27 September 2009
This class was added in Oolite test release 1.73.
The ShipGroup
class is a property of an Entity
representing a group of ships.
Contents
Constructor
new ShipGroup() : ShipGroup
Creates a new group to which ships can be added. e.g.
var myGroup = new ShipGroup(); myGroup.name = "My group"; myShip.group = myGroup;
Properties
ships
ships : Array of entites (read-only)
leader
leader : Entity (read/write)
Defines a leader for the group. When the ship is not on the group list, he is added to the group.
name
name : String (read/write)
Name of the shipgroup.
count
count : Integer (read-only)
Number of ships in the group, including leader.
Methods
toString
function toString()
Returns the whole group as a human readable string.
addShip
function addShip([ship : Entity])
Adds an entity to a group.
removeShip
function removeShip([ship : Entity])
Removes an entity to a group.
containsShip
function containsShip([ship : Entity])
Boolean, returns true when the ship belongs to the group. When not it returns false.