Difference between revisions of "SetPlanetPatrolCoordinates"
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After the 5t call it has 25% change of changing the AI to "dockingAI.plist" |
After the 5t call it has 25% change of changing the AI to "dockingAI.plist" |
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The other 75% it restarts the loop from the 2nd call. |
The other 75% it restarts the loop from the 2nd call. |
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+ | Since Oolite 1.73 this command is using the "mother station" of the caller instead of the "main station". This enables to launch a local patrol ship from any station. When the caller has no mother station, it will default to main station. |
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Go back to: [[OXP howto AI]] |
Go back to: [[OXP howto AI]] |
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+ | [[Category:Oolite]][[Category:Oolite scripting]] |
Latest revision as of 20:03, 5 June 2010
setPlanetPatrolCoordinates
This call returns: APPROACH_COORDINATES
The AI than hat to use "setDestinationFromCoordinates" to upload the coordinates. Than "performFaceDestination" to turn to this destination.
This call "setPlanetPatrolCoordinates " is only mend for station patrol. It counts how much it is called for and than gives an answer.
1st call: go to 5km ahead of the main station 2nd call: go to 25km N of the main station 3th call: go to 25km E of the main station 4th call: go to 25km S of the main station 5th call: go to 25km W of the main station
After the 5t call it has 25% change of changing the AI to "dockingAI.plist" The other 75% it restarts the loop from the 2nd call.
Since Oolite 1.73 this command is using the "mother station" of the caller instead of the "main station". This enables to launch a local patrol ship from any station. When the caller has no mother station, it will default to main station.
Go back to: OXP howto AI