Difference between revisions of "Killer Wolf's Dynamic HUD"
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+ | The first HUD to change itself for Red Alert conditions (and also between docking, green and yellow conditions too!). |
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== Overview == |
== Overview == |
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Latest revision as of 11:29, 23 December 2021
The first HUD to change itself for Red Alert conditions (and also between docking, green and yellow conditions too!).
Contents
Overview
This HUD set uses features introduced in Oolite v1.74 to switch HUDs for different situations.
It's a set of dynamic HUDs that should work with any ship in Oolite except mine that have their own HUD sets. The only thing shoving a spanner in the works that I can foresee at the mo is the missile readout : it's currently set for a generic Cobra and would need amending for anything with greater amounts of missiles to get a nice centred readout. Thoughts on this will be appreciated.
Situations
Docked
Normal Flight
In-flight (note blank missile display is due to me not having any!)
Combat
Combat, enlarged scanner etc for (hopefully) better situational awareness
Damaged
In trouble
Download link
- Generic HUD on Purgatori.net website.
- His HUD is contained in his ships: see here!
Killer Wolf's other HUDs
Steampunk HUD
- "Steampunk" HUD (2010-1)
Wolf HUD
Found lurking in his IsisInterstellar.oxp
Links
- Isis Interstellar - general page for all his OXP's
- (RELEASE): Generic Dynamic HUDs switching (2010-13)