Difference between revisions of "Shipset"
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− | A shipset is, technically, a set of ships for Oolite. On this page we are interested in a ''complete'' set of ships: Cobra's, Adders, Asps, Vipers, Mambas ''etc''. |
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+ | [[File:Oolite-799.png|thumb|right|250px|Normal and Specular+Gloss Maps for Oolite v1.88+]] |
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+ | [[File:ClassicComp1.png|thumb|right|250px|Smiv's Classics Shipset]] |
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+ | [[File:Deepspaceships.jpg|thumb|right|250px]] |
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+ | [[File:SungsTharg.jpg|thumb|right|250px|Shady Sungs Thargoid]] |
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+ | [[File:Neolite thargoid.jpg|thumb|right|250px|Neolite Thargoid]] |
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+ | [[File:RX Anaconda.png|thumb|right|250px|RX Anaconda]] |
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− | It can '''replace'''/retexture the standard Oolite shipset from the [[Vanilla game]] ''or'' '''add''' to it. |
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+ | |||
+ | A shipset is, technically, a set of ships for Oolite. On this page we are interested in ''complete'' sets of ships: Cobra's, Adders, Asps, Vipers, Mambas ''etc''. |
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+ | |||
+ | A shipset can '''replace'''/retexture the standard Oolite shipset from the [[Vanilla game]] ''or'' '''add''' to it. |
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In theory, it could possibly even create a totally new and different set of ships - and replace ''everything'' with ships from a different universe (say ... Star Trek or Star Wars) |
In theory, it could possibly even create a totally new and different set of ships - and replace ''everything'' with ships from a different universe (say ... Star Trek or Star Wars) |
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== List of Shipsets == |
== List of Shipsets == |
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− | ''The newer oxp's are for shaders, |
+ | ''The newer oxp's are for shaders, but Amah produced some non-shader versions. The oldest (not shown) were non-shaders.'' |
* Vanilla game shipset (Griff's design: Griff's normalmapped - see [[Griff Industries]]) |
* Vanilla game shipset (Griff's design: Griff's normalmapped - see [[Griff Industries]]) |
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− | * Shipset using new graphics from Oolite v.1.88: [[Normal and Specular+Gloss Maps for Oolite v1.88+]] - based on Griff's normalmapped but adumbrated by [[User:Another commander]] (2020) |
+ | * Shipset using new graphics from Oolite v.1.88: [[Normal and Specular+Gloss Maps for Oolite v1.88+]] - based on Griff's normalmapped but adumbrated by [[User:Another commander]] (2020 - for shaders) |
+ | * Smivs' [[The Classic Ships]], [[ClassicShipyard]] & [[ClassicVarietyPack]] (2016 for shaders) |
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+ | * Staer9's [[Staer9's Shipset]] (2015 - for shaders) |
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* [[Deepspace Ships]] (2016 - originals by Deepspace, 2009) |
* [[Deepspace Ships]] (2016 - originals by Deepspace, 2009) |
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+ | * Sungs' [[Shady Sungs]] (2012 - for shaders) |
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* [[Neolite Ships]] by SimonB (2009, rejigged in 2012) |
* [[Neolite Ships]] by SimonB (2009, rejigged in 2012) |
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* [[Re2dux Ships]] by SimonB (2011) |
* [[Re2dux Ships]] by SimonB (2011) |
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* [[RXSoftware]] - see [[http://aegidian.org/bb/viewtopic.php?f=4&t=10869 here]] by [http://www.aegidian.org/bb/viewtopic.php?f=7&t=16414 Commander Xairon] (2011) |
* [[RXSoftware]] - see [[http://aegidian.org/bb/viewtopic.php?f=4&t=10869 here]] by [http://www.aegidian.org/bb/viewtopic.php?f=7&t=16414 Commander Xairon] (2011) |
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− | * Smivs' [[The Classic Ships]], [[ClassicShipyard]] & [[ClassicVarietyPack]] |
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+ | |||
− | * Staer9's [[Staer9's Shipset]] |
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+ | Note that almost all of these shipsets are retextures of the Vanilla game's shipset. Both SimonB's Neolite and Re2dux shipsets also add many "new" ships. Mixes taken from his shipsets are now on the Expansions Manager: |
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− | * Sungs' [[Shady Sungs]] |
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+ | :[[SimonB's Ships]] - are a mix of 16 of his 45 Neolites (mostly from his non-Vanilla game ships). (For shaders, 2014) |
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+ | :[[Simon B's Favorites]] include a few of his equally extensive Re2dux shipset. |
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There are a handful of ''no-shader'' versions of some of the above (thanks to [[User:Amah|Amah]] - see [[No Shaders alternate or extra ships and accessories]]) |
There are a handful of ''no-shader'' versions of some of the above (thanks to [[User:Amah|Amah]] - see [[No Shaders alternate or extra ships and accessories]]) |
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*[[Jane's Galactic Shipset]] OXP tweaks the ships (mass, speed, energy, recharge, missiles, cargo, pitch & roll) to conform to [[Classic Elite]] specifications |
*[[Jane's Galactic Shipset]] OXP tweaks the ships (mass, speed, energy, recharge, missiles, cargo, pitch & roll) to conform to [[Classic Elite]] specifications |
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*[http://www.aegidian.org/bb/viewtopic.php?f=4&t=17312 An alternative to ship distribution convention] (2015) ''ie'' from the Replacement/Addition model |
*[http://www.aegidian.org/bb/viewtopic.php?f=4&t=17312 An alternative to ship distribution convention] (2015) ''ie'' from the Replacement/Addition model |
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− | *[[:Category:Retextures OXPs]] & [[:Category:Ships]]- listings of all ship sets (and ''all'' the ships too!) in Oolite |
+ | *[[:Category:Retextures OXPs]] & [[:Category:Ships]] - listings of all ship sets (and ''all'' the ships too!) in Oolite |
− | + | *[[:Category:Navies]] - includes naval shipsets |
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Latest revision as of 13:12, 31 October 2021
A shipset is, technically, a set of ships for Oolite. On this page we are interested in complete sets of ships: Cobra's, Adders, Asps, Vipers, Mambas etc.
A shipset can replace/retexture the standard Oolite shipset from the Vanilla game or add to it.
In theory, it could possibly even create a totally new and different set of ships - and replace everything with ships from a different universe (say ... Star Trek or Star Wars)
List of Shipsets
The newer oxp's are for shaders, but Amah produced some non-shader versions. The oldest (not shown) were non-shaders.
- Vanilla game shipset (Griff's design: Griff's normalmapped - see Griff Industries)
- Shipset using new graphics from Oolite v.1.88: Normal and Specular+Gloss Maps for Oolite v1.88+ - based on Griff's normalmapped but adumbrated by User:Another commander (2020 - for shaders)
- Smivs' The Classic Ships, ClassicShipyard & ClassicVarietyPack (2016 for shaders)
- Staer9's Staer9's Shipset (2015 - for shaders)
- Deepspace Ships (2016 - originals by Deepspace, 2009)
- Sungs' Shady Sungs (2012 - for shaders)
- Neolite Ships by SimonB (2009, rejigged in 2012)
- Re2dux Ships by SimonB (2011)
- RXSoftware - see [here] by Commander Xairon (2011)
Note that almost all of these shipsets are retextures of the Vanilla game's shipset. Both SimonB's Neolite and Re2dux shipsets also add many "new" ships. Mixes taken from his shipsets are now on the Expansions Manager:
- SimonB's Ships - are a mix of 16 of his 45 Neolites (mostly from his non-Vanilla game ships). (For shaders, 2014)
- Simon B's Favorites include a few of his equally extensive Re2dux shipset.
There are a handful of no-shader versions of some of the above (thanks to Amah - see No Shaders alternate or extra ships and accessories)
Links
- Vanilla game
- Shipset Compatibility OXP for updating old Replacement shipsets designed for Oolite 1.77.1 or earlier to adopt the new roles in newer Oolite versions
- Jane's Galactic Shipset OXP tweaks the ships (mass, speed, energy, recharge, missiles, cargo, pitch & roll) to conform to Classic Elite specifications
- An alternative to ship distribution convention (2015) ie from the Replacement/Addition model
- Category:Retextures OXPs & Category:Ships - listings of all ship sets (and all the ships too!) in Oolite
- Category:Navies - includes naval shipsets