Difference between revisions of "BGS"
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Cholmondely (talk | contribs) (→Configuring BGS: Spelled it out.) |
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+ | [[Image:IconBGS.png|100px|right]] |
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[[Image:BGS_Intro.jpg|216px|thumb|right|Intro screen]] |
[[Image:BGS_Intro.jpg|216px|thumb|right|Intro screen]] |
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− | [[Image:BGS_Jump.jpg|216px|thumb|right|Jump sequence]] |
+ | [[Image:BGS_Jump.jpg|216px|thumb|right|Jump sequence (v.2.5.1)]] |
[[Image:BGS_Launch.jpg|216px|thumb|right|Docking sequence]] |
[[Image:BGS_Launch.jpg|216px|thumb|right|Docking sequence]] |
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+ | [[Image:BGS 2.5.1 GUI.png|216px|thumb|right|F6 screen's monitor and ship's bridge backdrop]] |
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+ | [[Image:BGS 2.5.1 F8.png|216px|thumb|right|Market backdrop]] |
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+ | [[Image:BGS 1.10.9 F5.png|216px|thumb|right|F5 backdrop from older BGS (v.1.10.9)]] |
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+ | |||
== Overview == |
== Overview == |
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− | + | BackGroundSet (BGS) comes with more than 130 sounds, images for all standard GUI-Screens and with visual effects for docking/launching & hyperjumping. It enhances the overall look and feel of the game and is expandable and configurable. |
|
Oolite will never be the same. It feels like a whole new game. |
Oolite will never be the same. It feels like a whole new game. |
||
+ | |||
+ | (Not to be confused with [[HDBG]] which provides arrival screens on docking) |
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== Features == |
== Features == |
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− | * FX engine sounds for player ships. |
+ | * FX (''Sound eFfeCTS'') engine sounds for player ships. |
− | * Radio chatter when in the aegis of the main station. |
+ | * Radio chatter when in the aegis of the main station or flagged secondary stations. |
− | * FX when docked on standard GUI screens. |
+ | * FX when docked on standard GUI (''General/Graphical User Interface'') screens (''eg'' the F2, F3, -- F8 screens). |
* All natively supported sounds by Oolite. |
* All natively supported sounds by Oolite. |
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* Background images for all standard GUI screens. |
* Background images for all standard GUI screens. |
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− | * Timed countdowns. |
+ | * Timed countdowns to witchjump. |
− | * |
+ | * Improved visual effects for docking/launching, witch-space jumps and exits (only if shader support available). |
− | * OXPs can define own engine sounds, countdowns, chatter and docking sequence textures. |
+ | * OXPs can define their own engine sounds, countdowns, chatter and docking sequence textures. |
− | * Configurable through [[Library]]. |
+ | * Configurable by other OXPs (''eg'' for missions!) through [[Library]]. |
* Joystick throttle jitter handling. |
* Joystick throttle jitter handling. |
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+ | |||
+ | ---- |
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+ | == BGS Soundset by P.A. Groove OXP == |
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+ | An alternative soundset for BackGroundSet. Music composed by P.A. Groove (www.myspace.com/pagroovemusic). Depends on BackGroundSet 1.9. |
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+ | |||
+ | Includes: |
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+ | :- new high pitched lasersound (just an alternative) |
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+ | :- new high pitched laserhit |
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+ | |||
+ | :new hit and hullbang sounds: Now being hit hurts! |
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+ | |||
+ | :new station music. |
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+ | :Config files and script so that the new soundset is ready to use. |
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+ | |||
+ | *Author: P.A.Groove |
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+ | *Version: 2.3 |
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+ | *Required Oolite Version: v.1.79 |
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+ | *License: This music is licenced by P.A. Groove to the Oolite community. Therefore it is not allowed to reproduce, remix, resample, rework, use bits this music, or to convert to other formats without permission from the author. It is not allowed to make use of this work in any commercial form or production or to place it at your website without permission of the author. |
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+ | |||
+ | ---- |
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+ | == Configuring BGS == |
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+ | With [[Library]].oxp loaded: while docked, press the 4/F4 key and select the Config for AddOns heading. |
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+ | :Select "list settings", and then select "BGS". You will be able to switch the ''flags'' on and off, and alter the ''values'': |
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+ | ''Flags'': |
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+ | Sounds: chatter, countdown, engine, engine ambient, jump, Q-mine, chatter expand. |
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+ | Shader visual effects: jump, launch (exit), & dock. You can also reduce shader use for graphically challenged computers! |
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+ | ''Values'': |
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+ | Joystick jitter, offset for witchjump spoken countdown timing, chatter pause |
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+ | |||
+ | With the older [[OXPConfig|oxpconfig.oxp]] loaded: While docked, press the 2/F2 key and select "Game Options" - after a pause ''Step to System Data Screen: F7'' should flash up at the bottom of the screen. Select "Configure Supported OXPs" and then select BGS from the list (which may run on for several pages!). |
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+ | |||
+ | Note that the BB-link in the "infobox" below contains hints about adding your own sounds and other tweaks. |
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== ID == |
== ID == |
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== Requirements == |
== Requirements == |
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* Latest version needs Oolite v1.88. |
* Latest version needs Oolite v1.88. |
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− | * [[Library|Library 1.7]]. |
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+ | * [[Library|Library 1.7.1]] is needed for BGS v.2.5.1, [[Cabal Common Library]] is needed instead by BGS v.1.10.9. Library seems to clash with Cabal Common Library, suppressing the impact of BGS v.1.10.9 on the F2-F8 pages. |
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+ | [[Image:Bgs hyper effect.jpg|216px|thumb|right|Jump sequence (v.1.10.9)]] |
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== Download == |
== Download == |
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− | * [https://app.box.com/s/h5chftgrm11awww7tvqsofzvz7f7rhz4 |
+ | * [https://app.box.com/s/h5chftgrm11awww7tvqsofzvz7f7rhz4 BGS 2.5.1.oxz] (2018, oxz, 9.4 MB): honeycomb witch-space tunnel |
− | + | * [[Media:BGS-A 1.10.9.oxz | BGS 1.10.9.oxz]] (2015, oxz, 12.1MB): spiderweb witch-space tunnel |
|
* [[BGS2_Doc|Documentation]] for OXP-developers. |
* [[BGS2_Doc|Documentation]] for OXP-developers. |
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}} |
}} |
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{{Infobox OXPb| title = BGS |
{{Infobox OXPb| title = BGS |
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− | |version = 2.5 |
+ | |version = 2.5.1 |
− | |release = 2018-11- |
+ | |release = 2018-11-20 |
|license = CC-by-nc-sa-4.0,<br>parts CC-by or PD |
|license = CC-by-nc-sa-4.0,<br>parts CC-by or PD |
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|features = Effects, Images, Sounds |
|features = Effects, Images, Sounds |
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|category = Ambience OXPs |
|category = Ambience OXPs |
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− | |author = |
+ | |author = [[User:P.A. Groove|P.A. Groove]], PhantorGorth,<br>[[User:Thargoid|Thargoid]], [[User:Tricky|Tricky]] & [[User:Svengali|Svengali]] |
|feedback = [http://aegidian.org/bb/viewtopic.php?f=4&t=8250 BB-Link] |
|feedback = [http://aegidian.org/bb/viewtopic.php?f=4&t=8250 BB-Link] |
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}} |
}} |
Latest revision as of 19:45, 24 August 2021
Contents
Overview
BackGroundSet (BGS) comes with more than 130 sounds, images for all standard GUI-Screens and with visual effects for docking/launching & hyperjumping. It enhances the overall look and feel of the game and is expandable and configurable.
Oolite will never be the same. It feels like a whole new game.
(Not to be confused with HDBG which provides arrival screens on docking)
Features
- FX (Sound eFfeCTS) engine sounds for player ships.
- Radio chatter when in the aegis of the main station or flagged secondary stations.
- FX when docked on standard GUI (General/Graphical User Interface) screens (eg the F2, F3, -- F8 screens).
- All natively supported sounds by Oolite.
- Background images for all standard GUI screens.
- Timed countdowns to witchjump.
- Improved visual effects for docking/launching, witch-space jumps and exits (only if shader support available).
- OXPs can define their own engine sounds, countdowns, chatter and docking sequence textures.
- Configurable by other OXPs (eg for missions!) through Library.
- Joystick throttle jitter handling.
BGS Soundset by P.A. Groove OXP
An alternative soundset for BackGroundSet. Music composed by P.A. Groove (www.myspace.com/pagroovemusic). Depends on BackGroundSet 1.9.
Includes:
- - new high pitched lasersound (just an alternative)
- - new high pitched laserhit
- new hit and hullbang sounds: Now being hit hurts!
- new station music.
- Config files and script so that the new soundset is ready to use.
- Author: P.A.Groove
- Version: 2.3
- Required Oolite Version: v.1.79
- License: This music is licenced by P.A. Groove to the Oolite community. Therefore it is not allowed to reproduce, remix, resample, rework, use bits this music, or to convert to other formats without permission from the author. It is not allowed to make use of this work in any commercial form or production or to place it at your website without permission of the author.
Configuring BGS
With Library.oxp loaded: while docked, press the 4/F4 key and select the Config for AddOns heading.
- Select "list settings", and then select "BGS". You will be able to switch the flags on and off, and alter the values:
Flags: Sounds: chatter, countdown, engine, engine ambient, jump, Q-mine, chatter expand. Shader visual effects: jump, launch (exit), & dock. You can also reduce shader use for graphically challenged computers! Values: Joystick jitter, offset for witchjump spoken countdown timing, chatter pause
With the older oxpconfig.oxp loaded: While docked, press the 2/F2 key and select "Game Options" - after a pause Step to System Data Screen: F7 should flash up at the bottom of the screen. Select "Configure Supported OXPs" and then select BGS from the list (which may run on for several pages!).
Note that the BB-link in the "infobox" below contains hints about adding your own sounds and other tweaks.
ID
identifier = "oolite.oxp.Svengali.BGS";
Requirements
- Latest version needs Oolite v1.88.
- Library 1.7.1 is needed for BGS v.2.5.1, Cabal Common Library is needed instead by BGS v.1.10.9. Library seems to clash with Cabal Common Library, suppressing the impact of BGS v.1.10.9 on the F2-F8 pages.
Download
- BGS 2.5.1.oxz (2018, oxz, 9.4 MB): honeycomb witch-space tunnel
- BGS 1.10.9.oxz (2015, oxz, 12.1MB): spiderweb witch-space tunnel
- Documentation for OXP-developers.
Quick Facts
Version | Released | License | Features | Category | Author(s) | Feedback |
---|---|---|---|---|---|---|
2.5.1 | 2018-11-20 | CC-by-nc-sa-4.0, parts CC-by or PD |
Effects, Images, Sounds | Ambience OXPs | P.A. Groove, PhantorGorth, Thargoid, Tricky & Svengali |
BB-Link |